Click here to Skip to main content
15,885,767 members
Articles / Multimedia / OpenGL

Bouncing Balls in OSG

Rate me:
Please Sign up or sign in to vote.
4.50/5 (4 votes)
29 Aug 2008CPOL4 min read 36.9K   835   26  
Simulation in OSG using discrete events, a Ternary Heap and Interpolation

Alternatives

Members may post updates or alternatives to this current article in order to show different approaches or add new features.

No alternatives have been posted.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Engineering, Design and Models Ltd
United Kingdom United Kingdom
I develop rail signalling simulation technology at EDM where I use C++ and C#, but also love to dabble in functional programming languages such as Clean and Cat.

Comments and Discussions