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Posted 8 Jun 2012

Modernize your HTML5 Canvas Game Hardware Scaling and CSS3

, 8 Jun 2012
In this two-part article, I’ll show how I’ve used these new features to modernize my last HTML5 game, HTML5 Platformer.

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Revisions


  

Compare Revision Minor Date Status Editor
7 - publicly available No 9-Jun-14 6:46 Available Sean Ewington
Updates in content. Changes: 301
4 No 23-Oct-12 5:24 Available Sean Ewington
Updates in content. 1237 changes had been made.
3 No 23-Oct-12 5:21 Available Sean Ewington
Updates in content. 1277 changes had been made.
2 No 10-Aug-12 4:48 Available Sean Ewington
Updates in content.
1 No 4-Jul-12 14:58 Available Sean Ewington

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

David Rousset
United States United States
David Rousset is a Senior Program Manager working for Microsoft Corp, in charge of driving adoption of HTML5 standards. He was a speaker in several famous web conferences such as Paris Web, CodeMotion, ReasonsTo or jQuery UK. He’s the co-author of the WebGL Babylon.js open-source engine. Read his blog on MSDN or follow him @davrous on Twitter.

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