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3D Solar System with OpenGL and C#

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17 Apr 2013CPOL
A demo of a solar system programmed in OpenGL and C#
In this article, you will see a simple 3D solar system implementation with OpenGL and C#. In the demo, you will learn how OpenGL rotation works and how to rotate a mesh around an arbitrary axis. You will also make use of the main OpenGL primitives: Point, Line and Triangles.

Revisions


  

Compare Revision Minor Date Status Editor
11 - publicly available No 30-Mar-20 5:11 Available Deeksha Shenoy
Updates in content. Changes: 371
9 No 17-Apr-13 17:54 Available Smitha Nishant
Updates in content.
8 No 17-Apr-13 17:54 Pending Vasily Tserekh
Updates in content. 59 changes had been made.
7 No 17-Apr-13 11:30 Available Smitha Nishant
Updates in content. 150 changes had been made.
6 No 17-Apr-13 10:06 Pending Vasily Tserekh
Updates in content. 196 changes had been made.
5 No 17-Apr-13 9:22 Pending Vasily Tserekh
Updates in content. 1930 changes had been made.
1 No 13-Apr-13 13:18 Pending Vasily Tserekh
Initial creation

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Vasily Tserekh
Software Developer
United States United States
Born on 86, had my first computer at the age of 8, wrote my first code at the age of 15(pascal), began to study software engineering at 2005 and graduated in 2010. I have a dev blog www.vasilydev.blogspot.com. My real passion is 3D game programming and playing guitar. I've programmed stuff in C#, python, Delphi, PHP, C++, JS, QT and others...

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