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Posted 15 Oct 2006

Concepts behind the C# 3.0 language

, 30 May 2007
In this article, I'll describe the concepts that influenced the design of C# 3.0. Most of these concepts are from other programming languages like Haskell, LISP, or languages developed at Microsoft Research.




This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Tomas Petricek
Czech Republic Czech Republic
I live in Prague, the capital city of Czech republic (most of the time Smile | :) ). I've been very interested in functional programming recently and I have a passion for the new Microsoft F# language. I'm writing a book about Functional Programming in the Real World that shows the ideas using examples in C# 3.0 and F#.

I've been Microsoft MVP (for C#) since 2004 and I'm one of the most active members of the F# community. I'm a computer science student at Charles University of Prague. My hobbies include photography, fractals and of course many things related to computers (except fixing them). My favorite book writers are Terry Pratchett and Philip K Dick and I like paintings by M. C. Escher.

PS: My favorite codeproject icon is Sheep | [baah] .

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