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Getting Started with Volume Rendering using OpenGL

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21 Jan 2021CPOL11 min read
Step by step explanation of 3D image rendering using OpenGL
This article demonstrates texture based rendering. It starts off with the 2D texture approach and explains the issues if we use it, and ends with the 3D texture technique.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Divine Augustine
Software Developer (Senior) Philips
India India
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