Click here to Skip to main content
15,125,968 members
Articles / Mobile Apps / Android

Stats

1.4K views
1 bookmarked

Debugging Android using Unity (an invasion into insanity)

Rate me:
Please Sign up or sign in to vote.
5.00/5 (1 vote)
16 Oct 2019CPOL13 min read
Since we started supporting Android platforms fully in the XRTK, we have been through the mill working through all the possible combinations of testing, debugging and banging heads against tables to make Android platforms behave.

Views

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Share

About the Author

Simon Jackson
Architect ZenithMoon Studios
United Kingdom United Kingdom
Long time game developer / IT maniac.
By day working as a lowly Technical Architect for a healthcare software firm, by night Masquerading as the Master Chief of ZenithMoon Studios.

At heart I'm a community developer breaking down lots of fun and curious technologies and bringing them to the masses.

I'm also a contributor to several open source projects, most notably the AdRotator advertising rotator project for Windows and Windows Phone.

After a hefty break with Windows Phone and Windows 8 I'm heading back to my XNA roots to show how beginners and current XNA devs can take their skills forward with XNA's bleak future.

ID&Xbox MVP & Best selling author
[Mastering Unity 2D Game Development] (https://www.packtpub.com/game-development/mastering-unity-2d-game-development)
[Unity 3D UI Essentials] (https://www.packtpub.com/game-development/unity-3d-gui-essentials)

Comments and Discussions