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Learning Breakout More Quickly

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30 Jun 2020CPOL3 min read 8.1K   5  
In this article, we will see how you can use a different learning algorithm (plus more cores and a GPU) to train much faster on the mountain car environment.
Here we look at: Inspecting the environment, an overview of Ray’s Architecture, and using Impala for learning Breakout more quickly.


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This article is part of the series 'Deep Reinforcement Learning and Game Optimization View All


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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