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Appending Items to a Unity Container at Runtime via Configuration

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19 Jan 2015CPOL3 min read
Appending Items to a Unity Container at Runtime via Configuration edit

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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Software Developer (Senior)
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I have been slinging code for over 15 years, and have particular interests in server programming, build and test automation, and deployment.

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