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#include "StdAfx.h"
#include ".\texttypedctrl.h"
CTextTypedCtrl::CTextTypedCtrl(void)
{
}
LRESULT CTextTypedCtrl::OnPaint(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& bHandled)
{
CPaintDC dc(m_hWnd);
dc.SelectFont(settings::get_fixed_font());
// find out how much of the text identical to the target text
std::string good_text;
for(int n = _current_text.size(); n >= 0; n--)
{
std::string search_text = _current_text.substr(0, n);
if(_target_text.find(search_text) == 0)
{
good_text = search_text;
break;
}
}
CRect rect;
GetClientRect(&rect);
// paint our background
// --------------------
CPen pen;
pen.CreatePen(PS_NULL, 1, RGB(0, 0, 0));
CBrush brush;
brush.CreateSolidBrush(_back_color);
dc.SelectPen(pen);
dc.SelectBrush(brush);
dc.Rectangle(rect);
// draw the text
// -------------
// adjust our rect for the text
rect.InflateRect(-2, -2);
dc.SetBkColor(_back_color);
// determine if our color is within the red spectrum, if so
// we want to use blue instead of red for errors
if(GetRValue(_back_color) == 255 && GetGValue(_back_color) < 255)
dc.SetTextColor(RGB(0, 0, 255));
else
dc.SetTextColor(RGB(255, 0, 0));
// first pass draw all the text in the color which represents
// incorrect
dc.DrawText(_current_text.c_str(), _current_text.size(), &rect,
DT_NOPREFIX | DT_WORDBREAK | DT_EDITCONTROL | DT_EXPANDTABS);
// now we overlay our text with the text that is good on top of it
// turning the good black and the bad stays below which may become
// uncovered if good_text is not _current_text
dc.SetTextColor(RGB(0, 0, 0));
dc.DrawText(good_text.c_str(), good_text.size(), &rect,
DT_NOPREFIX | DT_WORDBREAK | DT_EDITCONTROL | DT_EXPANDTABS);
bHandled = TRUE;
return 0;
}
LRESULT CTextTypedCtrl::OnEraseBkgnd(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
return 1;
}
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