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#pragma checksum "C:\codeproject\Bricks\2.0\Bricks.Silverlight\Views\BricksView.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "790726574A3EBFAF17ED883DACE6344C"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Resources;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace Bricks.Silverlight {
public partial class BricksView : System.Windows.Controls.UserControl {
internal System.Windows.Controls.Grid LayoutRoot;
internal System.Windows.Controls.MediaElement medIntro;
internal System.Windows.Controls.MediaElement medClick;
internal System.Windows.Controls.Grid grdBoard;
internal System.Windows.Controls.TextBox txtFocus;
internal System.Windows.Controls.ListBox lstBoard;
internal System.Windows.Controls.StackPanel pnlIntro;
internal System.Windows.Controls.StackPanel pnlGameOver;
internal System.Windows.Controls.StackPanel pnlGamePaused;
internal System.Windows.Controls.TextBlock txtScore;
internal System.Windows.Controls.TextBlock txtHiScore;
internal System.Windows.Controls.TextBlock txtLines;
internal System.Windows.Controls.TextBlock txtLevel;
internal System.Windows.Controls.TextBlock txtNext;
internal System.Windows.Controls.ListBox lstNext;
internal System.Windows.Controls.Button btnStart;
internal System.Windows.Controls.Button btnPause;
internal System.Windows.Controls.Button btnStop;
private bool _contentLoaded;
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Windows.Application.LoadComponent(this, new System.Uri("/Bricks.Silverlight;component/Views/BricksView.xaml", System.UriKind.Relative));
this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot")));
this.medIntro = ((System.Windows.Controls.MediaElement)(this.FindName("medIntro")));
this.medClick = ((System.Windows.Controls.MediaElement)(this.FindName("medClick")));
this.grdBoard = ((System.Windows.Controls.Grid)(this.FindName("grdBoard")));
this.txtFocus = ((System.Windows.Controls.TextBox)(this.FindName("txtFocus")));
this.lstBoard = ((System.Windows.Controls.ListBox)(this.FindName("lstBoard")));
this.pnlIntro = ((System.Windows.Controls.StackPanel)(this.FindName("pnlIntro")));
this.pnlGameOver = ((System.Windows.Controls.StackPanel)(this.FindName("pnlGameOver")));
this.pnlGamePaused = ((System.Windows.Controls.StackPanel)(this.FindName("pnlGamePaused")));
this.txtScore = ((System.Windows.Controls.TextBlock)(this.FindName("txtScore")));
this.txtHiScore = ((System.Windows.Controls.TextBlock)(this.FindName("txtHiScore")));
this.txtLines = ((System.Windows.Controls.TextBlock)(this.FindName("txtLines")));
this.txtLevel = ((System.Windows.Controls.TextBlock)(this.FindName("txtLevel")));
this.txtNext = ((System.Windows.Controls.TextBlock)(this.FindName("txtNext")));
this.lstNext = ((System.Windows.Controls.ListBox)(this.FindName("lstNext")));
this.btnStart = ((System.Windows.Controls.Button)(this.FindName("btnStart")));
this.btnPause = ((System.Windows.Controls.Button)(this.FindName("btnPause")));
this.btnStop = ((System.Windows.Controls.Button)(this.FindName("btnStop")));
}
}
}
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