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Endogine sprite engine

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4.84/5 (53 votes)
17 Jul 200615 min read 715.7K   22.1K   216  
Sprite engine for D3D and GDI+ (with several game examples).
namespace Endogine.Editors
{
    partial class Slider
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.panel1 = new System.Windows.Forms.Panel();
            this.SuspendLayout();
            // 
            // panel1
            // 
            this.panel1.BackColor = System.Drawing.Color.Transparent;
            this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.panel1.Location = new System.Drawing.Point(0, 60);
            this.panel1.Name = "panel1";
            this.panel1.Size = new System.Drawing.Size(16, 8);
            this.panel1.TabIndex = 0;
            this.panel1.MouseDown += new System.Windows.Forms.MouseEventHandler(this.panel1_MouseDown);
            this.panel1.MouseMove += new System.Windows.Forms.MouseEventHandler(this.panel1_MouseMove);
            this.panel1.MouseUp += new System.Windows.Forms.MouseEventHandler(this.panel1_MouseUp);
            // 
            // Slider
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.panel1);
            this.Name = "Slider";
            this.Size = new System.Drawing.Size(16, 150);
            this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Slider_MouseDown);
            this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Slider_MouseMove);
            this.Resize += new System.EventHandler(this.Slider_Resize);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.Panel panel1;
    }
}

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