// nVLC
//
// Author: Roman Ginzburg
//
// nVLC is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// nVLC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// ========================================================================
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Declarations.Filters
{
/// <summary>
/// Manages video adjustment parameters.
/// </summary>
public interface IAdjustFilter
{
/// <summary>
/// Enables or disables video adjust filter.
/// </summary>
bool Enabled { get; set; }
/// <summary>
/// Image contrast in the 0-2 range.
/// </summary>
float Contrast { get; set; }
/// <summary>
/// Image brightness in the 0-2 range.
/// </summary>
float Brightness { get; set; }
/// <summary>
/// Image hue in the 0-360 range
/// </summary>
int Hue { get; set; }
/// <summary>
/// Image saturation in the 0-3 range.
/// </summary>
float Saturation { get; set; }
/// <summary>
/// Image gamma in the 0-10 range.
/// </summary>
float Gamma { get; set; }
}
}