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// CxShadeButtonDemo.h : main header file for the CXSHADEBUTTONDEMO application
//
#if !defined(AFX_CXSHADEBUTTONDEMO_H__165779A6_46C9_11D5_B6C0_00E07D8144D0__INCLUDED_)
#define AFX_CXSHADEBUTTONDEMO_H__165779A6_46C9_11D5_B6C0_00E07D8144D0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CCxShadeButtonDemoApp:
// See CxShadeButtonDemo.cpp for the implementation of this class
//
class CCxShadeButtonDemoApp : public CWinApp
{
public:
CCxShadeButtonDemoApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCxShadeButtonDemoApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CCxShadeButtonDemoApp)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CXSHADEBUTTONDEMO_H__165779A6_46C9_11D5_B6C0_00E07D8144D0__INCLUDED_)
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