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Neural Network OCR

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11 Aug 2005GPL310 min read 1.1M   46.3K   388  
Some ideas about optical character recognition using neural networks.
// AForge Neural Net Library
//
// Copyright � Andrew Kirillov, 2005
// andrew.kirillov@gmail.com
//

namespace AForge.NeuralNet
{
	using System;

	/// <summary>
	/// Neuron
	/// </summary>
	public class Neuron
	{
		protected int		inputsCount = 1;
		protected float[]	weights = new float[1];	// synapses weights
		protected float		threshold = 0.0f;
		protected IActivationFunction	function = new SigmoidFunction();

		protected float		sum;		// weighted input's sum
		protected float		output;		// neuron's output value

		protected static Random	rand = new Random();

		// Inputs count property
		public int InputsCount
		{
			get { return inputsCount; }
			set
			{
				inputsCount = Math.Max(1, value);
				weights = new float[inputsCount];
			}
		}
		// Threshold property
		public float Threshold
		{
			get { return threshold; }
			set { threshold = value; }
		}
		// Activation function property
		public IActivationFunction ActivationFunction
		{
			get { return function; }
			set { function = value; }
		}
		// Output value
		public float Output
		{
			get { return output; }
		}
		// Get/Set weight value
		public float this[int index]
		{
			get { return weights[index]; }
			set { weights[index] = value; }
		}


		// Constructors
		public Neuron()
		{ }
		public Neuron(int inputs) : this(inputs, new SigmoidFunction())
		{ }
		public Neuron(int inputs, IActivationFunction function)
		{
			this.function = function;
			InputsCount =  inputs;
		}


		// Compute the output value of the neuron
		public float Compute(float[] input)
		{
			if (input.Length != inputsCount)
				throw new ArgumentException();

			sum = 0.0f;

			// compute weighted sum of input
			for (int i = 0; i < inputsCount; i++)
			{
				sum += weights[i] * input[i];
			}
			sum -= threshold;

			return (output = function.Output(sum));
		}

		// Randomize weights
		public void Randomize()
		{
			for (int i = 0; i < inputsCount; i++)
				weights[i] = (float)(rand.NextDouble());

			threshold = (float)(rand.NextDouble());
		}
	}
}

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This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


Written By
Software Developer IBM
United Kingdom United Kingdom
Started software development at about 15 years old and it seems like now it lasts most part of my life. Fortunately did not spend too much time with Z80 and BK0010 and switched to 8086 and further. Similar with programming languages – luckily managed to get away from BASIC and Pascal to things like Assembler, C, C++ and then C#. Apart from daily programming for food, do it also for hobby, where mostly enjoy areas like Computer Vision, Robotics and AI. This led to some open source stuff like AForge.NET, Computer Vision Sandbox, cam2web, ANNT, etc.

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