Click here to Skip to main content
13,410,032 members (37,431 online)
Click here to Skip to main content

Stats

250.7K views
7.6K downloads
125 bookmarked
Posted 2 Sep 2005

Integrating Lua into C++

, 2 Sep 2005
An article about embedding the Lua scripting language with C++ objects.
/*
** $Id: lopcodes.c,v 1.22 2002/12/04 17:38:31 roberto Exp $
** extracted automatically from lopcodes.h by mkprint.lua
** DO NOT EDIT
** See Copyright Notice in lua.h
*/


#define lopcodes_c

#include "lua.h"

#include "lobject.h"
#include "lopcodes.h"


#ifdef LUA_OPNAMES

const char *const luaP_opnames[] = {
  "MOVE",
  "LOADK",
  "LOADBOOL",
  "LOADNIL",
  "GETUPVAL",
  "GETGLOBAL",
  "GETTABLE",
  "SETGLOBAL",
  "SETUPVAL",
  "SETTABLE",
  "NEWTABLE",
  "SELF",
  "ADD",
  "SUB",
  "MUL",
  "DIV",
  "POW",
  "UNM",
  "NOT",
  "CONCAT",
  "JMP",
  "EQ",
  "LT",
  "LE",
  "TEST",
  "CALL",
  "TAILCALL",
  "RETURN",
  "FORLOOP",
  "TFORLOOP",
  "TFORPREP",
  "SETLIST",
  "SETLISTO",
  "CLOSE",
  "CLOSURE"
};

#endif

#define opmode(t,b,bk,ck,sa,k,m) (((t)<<OpModeT) | \
   ((b)<<OpModeBreg) | ((bk)<<OpModeBrk) | ((ck)<<OpModeCrk) | \
   ((sa)<<OpModesetA) | ((k)<<OpModeK) | (m))


const lu_byte luaP_opmodes[NUM_OPCODES] = {
/*       T  B Bk Ck sA  K  mode			   opcode    */
  opmode(0, 1, 0, 0, 1, 0, iABC)		/* OP_MOVE */
 ,opmode(0, 0, 0, 0, 1, 1, iABx)		/* OP_LOADK */
 ,opmode(0, 0, 0, 0, 1, 0, iABC)		/* OP_LOADBOOL */
 ,opmode(0, 1, 0, 0, 1, 0, iABC)		/* OP_LOADNIL */
 ,opmode(0, 0, 0, 0, 1, 0, iABC)		/* OP_GETUPVAL */
 ,opmode(0, 0, 0, 0, 1, 1, iABx)		/* OP_GETGLOBAL */
 ,opmode(0, 1, 0, 1, 1, 0, iABC)		/* OP_GETTABLE */
 ,opmode(0, 0, 0, 0, 0, 1, iABx)		/* OP_SETGLOBAL */
 ,opmode(0, 0, 0, 0, 0, 0, iABC)		/* OP_SETUPVAL */
 ,opmode(0, 0, 1, 1, 0, 0, iABC)		/* OP_SETTABLE */
 ,opmode(0, 0, 0, 0, 1, 0, iABC)		/* OP_NEWTABLE */
 ,opmode(0, 1, 0, 1, 1, 0, iABC)		/* OP_SELF */
 ,opmode(0, 0, 1, 1, 1, 0, iABC)		/* OP_ADD */
 ,opmode(0, 0, 1, 1, 1, 0, iABC)		/* OP_SUB */
 ,opmode(0, 0, 1, 1, 1, 0, iABC)		/* OP_MUL */
 ,opmode(0, 0, 1, 1, 1, 0, iABC)		/* OP_DIV */
 ,opmode(0, 0, 1, 1, 1, 0, iABC)		/* OP_POW */
 ,opmode(0, 1, 0, 0, 1, 0, iABC)		/* OP_UNM */
 ,opmode(0, 1, 0, 0, 1, 0, iABC)		/* OP_NOT */
 ,opmode(0, 1, 0, 1, 1, 0, iABC)		/* OP_CONCAT */
 ,opmode(0, 0, 0, 0, 0, 0, iAsBx)		/* OP_JMP */
 ,opmode(1, 0, 1, 1, 0, 0, iABC)		/* OP_EQ */
 ,opmode(1, 0, 1, 1, 0, 0, iABC)		/* OP_LT */
 ,opmode(1, 0, 1, 1, 0, 0, iABC)		/* OP_LE */
 ,opmode(1, 1, 0, 0, 1, 0, iABC)		/* OP_TEST */
 ,opmode(0, 0, 0, 0, 0, 0, iABC)		/* OP_CALL */
 ,opmode(0, 0, 0, 0, 0, 0, iABC)		/* OP_TAILCALL */
 ,opmode(0, 0, 0, 0, 0, 0, iABC)		/* OP_RETURN */
 ,opmode(0, 0, 0, 0, 0, 0, iAsBx)		/* OP_FORLOOP */
 ,opmode(1, 0, 0, 0, 0, 0, iABC)		/* OP_TFORLOOP */
 ,opmode(0, 0, 0, 0, 0, 0, iAsBx)		/* OP_TFORPREP */
 ,opmode(0, 0, 0, 0, 0, 0, iABx)		/* OP_SETLIST */
 ,opmode(0, 0, 0, 0, 0, 0, iABx)		/* OP_SETLISTO */
 ,opmode(0, 0, 0, 0, 0, 0, iABC)		/* OP_CLOSE */
 ,opmode(0, 0, 0, 0, 1, 0, iABx)		/* OP_CLOSURE */
};

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Share

About the Author

RichardS
Technical Lead
South Africa South Africa
No Biography provided

You may also be interested in...

Pro
Permalink | Advertise | Privacy | Terms of Use | Mobile
Web01 | 2.8.180221.1 | Last Updated 2 Sep 2005
Article Copyright 2005 by RichardS
Everything else Copyright © CodeProject, 1999-2018
Layout: fixed | fluid