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// LayoutManagerDoc.cpp : Implementierung der Klasse CLayoutManagerDoc
//
#include "stdafx.h"
#include "LayoutManager.h"
#include "LayoutManagerDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CLayoutManagerDoc
IMPLEMENT_DYNCREATE(CLayoutManagerDoc, CDocument)
BEGIN_MESSAGE_MAP(CLayoutManagerDoc, CDocument)
//{{AFX_MSG_MAP(CLayoutManagerDoc)
// HINWEIS - Hier werden Mapping-Makros vom Klassen-Assistenten eingef�gt und entfernt.
// Innerhalb dieser generierten Quelltextabschnitte NICHTS VER�NDERN!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLayoutManagerDoc Konstruktion/Destruktion
CLayoutManagerDoc::CLayoutManagerDoc()
{
// ZU ERLEDIGEN: Hier Code f�r One-Time-Konstruktion einf�gen
}
CLayoutManagerDoc::~CLayoutManagerDoc()
{
}
BOOL CLayoutManagerDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// ZU ERLEDIGEN: Hier Code zur Reinitialisierung einf�gen
// (SDI-Dokumente verwenden dieses Dokument)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CLayoutManagerDoc Serialisierung
void CLayoutManagerDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// ZU ERLEDIGEN: Hier Code zum Speichern einf�gen
}
else
{
// ZU ERLEDIGEN: Hier Code zum Laden einf�gen
}
}
/////////////////////////////////////////////////////////////////////////////
// CLayoutManagerDoc Diagnose
#ifdef _DEBUG
void CLayoutManagerDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CLayoutManagerDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CLayoutManagerDoc Befehle
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independant software developer from Germany.
author of Euraconf, an isdn/pabx management software
Programmer since 1991, c/c++/java, started with professional games development, now mainly network, telecommunication and internet stuff