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Loading Ogg Vorbis Files from Memory in .NET

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7 Mar 2006CDDL9 min read 81.7K   741   40  
An article on loading Ogg Vorbis audio data from memory.
/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.   *
 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
 *                                                                  *
 * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001             *
 * by the XIPHOPHORUS Company http://www.xiph.org/                  *
 *                                                                  *
 ********************************************************************

 function: stdio-based convenience library for opening/seeking/decoding
 last mod: $Id: vorbisfile.h 7485 2004-08-05 14:54:23Z thomasvs $

 ********************************************************************/

#ifndef _OV_FILE_H_
#define _OV_FILE_H_

#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */

#include <stdio.h>
#include "codec.h"

/* The function prototypes for the callbacks are basically the same as for
 * the stdio functions fread, fseek, fclose, ftell.
 * The one difference is that the FILE * arguments have been replaced with
 * a void * - this is to be used as a pointer to whatever internal data these
 * functions might need. In the stdio case, it's just a FILE * cast to a void *
 *
 * If you use other functions, check the docs for these functions and return
 * the right values. For seek_func(), you *MUST* return -1 if the stream is
 * unseekable
 */
typedef struct {
  size_t (*read_func)  (void *ptr, size_t size, size_t nmemb, void *datasource);
  int    (*seek_func)  (void *datasource, ogg_int64_t offset, int whence);
  int    (*close_func) (void *datasource);
  long   (*tell_func)  (void *datasource);
} ov_callbacks;

#define  NOTOPEN   0
#define  PARTOPEN  1
#define  OPENED    2
#define  STREAMSET 3
#define  INITSET   4

typedef struct OggVorbis_File {
  void            *datasource; /* Pointer to a FILE *, etc. */
  int              seekable;
  ogg_int64_t      offset;
  ogg_int64_t      end;
  ogg_sync_state   oy;

  /* If the FILE handle isn't seekable (eg, a pipe), only the current
     stream appears */
  int              links;
  ogg_int64_t     *offsets;
  ogg_int64_t     *dataoffsets;
  long            *serialnos;
  ogg_int64_t     *pcmlengths; /* overloaded to maintain binary
				  compatability; x2 size, stores both
				  beginning and end values */
  vorbis_info     *vi;
  vorbis_comment  *vc;

  /* Decoding working state local storage */
  ogg_int64_t      pcm_offset;
  int              ready_state;
  long             current_serialno;
  int              current_link;

  double           bittrack;
  double           samptrack;

  ogg_stream_state os; /* take physical pages, weld into a logical
                          stream of packets */
  vorbis_dsp_state vd; /* central working state for the packet->PCM decoder */
  vorbis_block     vb; /* local working space for packet->PCM decode */

  ov_callbacks callbacks;

} OggVorbis_File;

extern int ov_clear(OggVorbis_File *vf);
extern int ov_open(FILE *f,OggVorbis_File *vf,char *initial,long ibytes);
extern int ov_open_callbacks(void *datasource, OggVorbis_File *vf,
		char *initial, long ibytes, ov_callbacks callbacks);

extern int ov_test(FILE *f,OggVorbis_File *vf,char *initial,long ibytes);
extern int ov_test_callbacks(void *datasource, OggVorbis_File *vf,
		char *initial, long ibytes, ov_callbacks callbacks);
extern int ov_test_open(OggVorbis_File *vf);

extern long ov_bitrate(OggVorbis_File *vf,int i);
extern long ov_bitrate_instant(OggVorbis_File *vf);
extern long ov_streams(OggVorbis_File *vf);
extern long ov_seekable(OggVorbis_File *vf);
extern long ov_serialnumber(OggVorbis_File *vf,int i);

extern ogg_int64_t ov_raw_total(OggVorbis_File *vf,int i);
extern ogg_int64_t ov_pcm_total(OggVorbis_File *vf,int i);
extern double ov_time_total(OggVorbis_File *vf,int i);

extern int ov_raw_seek(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_pcm_seek(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_pcm_seek_page(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_time_seek(OggVorbis_File *vf,double pos);
extern int ov_time_seek_page(OggVorbis_File *vf,double pos);

extern int ov_raw_seek_lap(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_pcm_seek_lap(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_pcm_seek_page_lap(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_time_seek_lap(OggVorbis_File *vf,double pos);
extern int ov_time_seek_page_lap(OggVorbis_File *vf,double pos);

extern ogg_int64_t ov_raw_tell(OggVorbis_File *vf);
extern ogg_int64_t ov_pcm_tell(OggVorbis_File *vf);
extern double ov_time_tell(OggVorbis_File *vf);

extern vorbis_info *ov_info(OggVorbis_File *vf,int link);
extern vorbis_comment *ov_comment(OggVorbis_File *vf,int link);

extern long ov_read_float(OggVorbis_File *vf,float ***pcm_channels,int samples,
			  int *bitstream);
extern long ov_read(OggVorbis_File *vf,char *buffer,int length,
		    int bigendianp,int word,int sgned,int *bitstream);
extern int ov_crosslap(OggVorbis_File *vf1,OggVorbis_File *vf2);

extern int ov_halfrate(OggVorbis_File *vf,int flag);
extern int ov_halfrate_p(OggVorbis_File *vf);

#ifdef __cplusplus
}
#endif /* __cplusplus */

#endif


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This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Founder SpreadTrends.com
United States United States
I've authored many articles that tackle real-world issues to save my peers in the development community valuable time. For example I've written articles that: show how to decode Ogg Vorbis audio files using the .NET Framework; describe best practices for Improving Entity Framework performance; and demonstrate step-by-step how to create a multi-player game.

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