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ASP.NET Reports Starter Kits Porting from Windows to Linux (Race to Linux)

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30 Sep 20055 min read 33.7K   184   19  
ASP.NET Reports Starter Kit Porting from Windows to Linux using Mainsoft's Grasshopper
<html><head><link rel=stylesheet href=style.css></head><body><div class=SourcePanel style='font-size:12'><pre style='background-color:white'>
<font color= "blue">using</font> System;
<font color= "blue">using</font> System.Collections;
<font color= "blue">using</font> System.Drawing;
<font color= "blue">using</font> System.Drawing.Imaging;
<font color= "blue">using</font> System.Drawing.Drawing2D;
<font color= "blue"></font>
<font color= "blue">namespace</font> ASPNET.StarterKit.Chart
<font color= "blue"></font>{
<font color= "green">    //*********************************************************************</font>
<font color= "green">    //</font>
<font color= "green">    // PieChart Class</font>
<font color= "green">    //</font>
<font color= "green">    // This class uses GDI+ to render Pie Chart.</font>
<font color= "green">    //</font>
<font color= "green">    //*********************************************************************</font>
<font color= "blue"></font>
<font color= "blue">    public class</font> PieChart : Chart
<font color= "blue">    </font>{
<font color= "blue">        private const </font>int    _bufferSpace = 125;
<font color= "blue">        private </font>ArrayList    _chartItems;
<font color= "blue">        private </font>int            _perimeter;
<font color= "blue">        private </font>Color        _backgroundColor;
<font color= "blue">        private </font>Color        _borderColor;
<font color= "blue">        private </font>float        _total;
<font color= "blue">        private </font>int            _legendWidth;
<font color= "blue">        private </font>int            _legendHeight;
<font color= "blue">        private </font>int            _legendFontHeight;
<font color= "blue">        private </font>string        _legendFontStyle;
<font color= "blue">        private </font>float        _legendFontSize;
<font color= "blue"></font>
<font color= "blue">        public </font>PieChart()
<font color= "blue">        </font>{
<font color= "blue">            </font>_chartItems = new ArrayList();
<font color= "blue">            </font>_perimeter = 250;
<font color= "blue">            </font>_backgroundColor = Color.White;
<font color= "blue">            </font>_borderColor = Color.FromArgb(63,63,63);
<font color= "blue">            </font>_legendFontSize = 8;
<font color= "blue">            </font>_legendFontStyle = "Verdana";
<font color= "blue">        </font>}
<font color= "blue"></font>
<font color= "blue">        public </font>PieChart(Color bgColor)
<font color= "blue">        </font>{
<font color= "blue">            </font>_chartItems = new ArrayList();
<font color= "blue">            </font>_perimeter = 250;
<font color= "blue">            </font>_backgroundColor = bgColor;
<font color= "blue">            </font>_borderColor = Color.FromArgb(63,63,63);
<font color= "blue">            </font>_legendFontSize = 8;
<font color= "blue">            </font>_legendFontStyle = "Verdana";
<font color= "blue">        </font>}
<font color= "blue"></font>
<font color= "green">        //*********************************************************************</font>
<font color= "green">        //</font>
<font color= "green">        // This method collects all data points and calculate all the necessary dimensions </font>
<font color= "green">        // to draw the chart.  It is the first method called before invoking the Draw() method.</font>
<font color= "green">        //</font>
<font color= "green">        //*********************************************************************</font>
<font color= "blue"></font>
<font color= "blue">        public void</font> CollectDataPoints(string[] xValues, string[] yValues)
<font color= "blue">        </font>{
<font color= "blue">            </font>_total = 0.0f;
<font color= "blue">            </font>
<font color= "blue">            for</font> (int i = 0;i < xValues.Length;i++)
<font color= "blue">            </font>{
<font color= "blue">                </font>float ftemp = Convert.ToSingle(yValues[i]);
<font color= "blue">                </font>_chartItems.Add(new ChartItem(xValues[i], xValues.ToString(), ftemp, 0, 0, Color.AliceBlue));
<font color= "blue">                </font>_total += ftemp;
<font color= "blue">            </font>}
<font color= "blue">            </font>
<font color= "blue">            </font>float nextStartPos = 0.0f;
<font color= "blue">            </font>int counter = 0;
<font color= "blue">            </font>foreach (ChartItem item in _chartItems)
<font color= "blue">            </font>{
<font color= "blue">                </font>item.StartPos = nextStartPos;
<font color= "blue">                </font>item.SweepSize = item.Value / _total * 360;
<font color= "blue">                </font>nextStartPos = item.StartPos + item.SweepSize;
<font color= "blue">                </font>item.ItemColor = GetColor(counter++);
<font color= "blue">            </font>}
<font color= "blue"></font>
<font color= "blue">            </font>CalculateLegendWidthHeight();
<font color= "blue">        </font>}
<font color= "blue"></font>
<font color= "green">        //*********************************************************************</font>
<font color= "green">        //</font>
<font color= "green">        // This method returns a bitmap to the calling function.  This is the method</font>
<font color= "green">        // that actually draws the pie chart and the legend with it.</font>
<font color= "green">        //</font>
<font color= "green">        //*********************************************************************</font>
<font color= "blue"></font>
<font color= "blue">        public </font>override Bitmap Draw()
<font color= "blue">        </font>{
<font color= "blue">            </font>int perimeter = _perimeter;
<font color= "blue">            </font>Rectangle pieRect = new Rectangle(0, 0, perimeter, perimeter-1);
<font color= "blue">            </font>Bitmap bmp = new Bitmap(perimeter + _legendWidth, perimeter);
<font color= "blue">            </font>Graphics grp = Graphics.FromImage(bmp);
<font color= "blue">        </font>
<font color= "green">            //Paint Back ground</font>
<font color= "blue">            </font>grp.FillRectangle(new SolidBrush(_backgroundColor), 0, 0, perimeter + _legendWidth, perimeter);
<font color= "blue"></font>
<font color= "green">            //Align text to the right</font>
<font color= "blue">            </font>StringFormat sf = new StringFormat();
<font color= "blue">            </font>sf.Alignment = StringAlignment.Far; 
<font color= "blue">            </font>
<font color= "green">            //Draw all wedges and legends</font>
<font color= "blue">            </font>for(int i=0; i<_chartItems.Count; i++)
<font color= "blue">            </font>{
<font color= "blue">                </font>ChartItem item = (ChartItem) _chartItems[i];
<font color= "blue">                </font>SolidBrush brs = new SolidBrush(item.ItemColor);
<font color= "blue">                </font>grp.FillPie(brs, pieRect, item.StartPos, item.SweepSize);
<font color= "blue">                </font>grp.FillRectangle(brs, perimeter + _bufferSpace, i * _legendFontHeight + 15, 10, 10);
<font color= "blue">                </font>grp.DrawString(item.Label, new Font(_legendFontStyle, _legendFontSize), 
<font color= "blue">                    </font>new SolidBrush(Color.Black), perimeter + _bufferSpace + 20, i * _legendFontHeight + 13);
<font color= "blue"></font>
<font color= "blue">                </font>grp.DrawString(item.Value.ToString("C"), new Font(_legendFontStyle, _legendFontSize), 
<font color= "blue">                    </font>new SolidBrush(Color.Black), perimeter + _bufferSpace + 200, i * _legendFontHeight + 13,sf);
<font color= "blue">            </font>}
<font color= "blue">            </font>
<font color= "green">            //draws the border around Pie</font>
<font color= "blue">            </font>grp.DrawEllipse(new Pen(_borderColor, 2), pieRect);  
<font color= "blue"></font>
<font color= "green">            //draw border around legend</font>
<font color= "blue">            </font>grp.DrawRectangle(new Pen(_borderColor, 1), perimeter + _bufferSpace - 10, 10, 220, _chartItems.Count * _legendFontHeight + 25);
<font color= "blue"></font>
<font color= "green">            //Draw Total under legend</font>
<font color= "blue">            </font>grp.DrawString("Total", new Font(_legendFontStyle, _legendFontSize, FontStyle.Bold), 
<font color= "blue">                </font>new SolidBrush(Color.Black), perimeter + _bufferSpace + 30, (_chartItems.Count+1) * _legendFontHeight,sf);
<font color= "blue">            </font>grp.DrawString(_total.ToString("C"), new Font(_legendFontStyle, _legendFontSize, FontStyle.Bold), 
<font color= "blue">                </font>new SolidBrush(Color.Black), perimeter + _bufferSpace + 200, (_chartItems.Count+1) * _legendFontHeight,sf);
<font color= "blue">            </font>
<font color= "blue">            </font>grp.SmoothingMode = SmoothingMode.AntiAlias;
<font color= "blue">            </font>grp.Dispose();
<font color= "blue">            return</font> bmp;
<font color= "blue">        </font>}
<font color= "blue"></font>
<font color= "green">        //*********************************************************************</font>
<font color= "green">        //</font>
<font color= "green">        //    This method calculates the space required to draw the chart legend.</font>
<font color= "green">        //</font>
<font color= "green">        //*********************************************************************</font>
<font color= "blue">        </font>
<font color= "blue">        private void</font> CalculateLegendWidthHeight()
<font color= "blue">        </font>{
<font color= "blue">            </font>Font fontLegend = new Font(_legendFontStyle, _legendFontSize);
<font color= "blue">            </font>_legendFontHeight = fontLegend.Height+5;
<font color= "blue">            </font>_legendHeight = fontLegend.Height * (_chartItems.Count + 1);
<font color= "blue"></font><font color= "blue">            if </font>(_legendHeight > _perimeter) _perimeter = _legendHeight;<font color= "blue"></font>
<font color= "blue"></font>
<font color= "blue">            </font>_legendWidth = _perimeter + _bufferSpace;
<font color= "blue">        </font>}
<font color= "blue">    </font>}
<font color= "blue"></font>}
</pre>

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Written By
Architect
Australia Australia
"Impossible" + "'" + " " = "I'm Possible"

Started programming when i was a kid with 286 computers and Spectrum using BASIC from 1986. There was series of languages like pascal, c, c++, ada, algol, prolog, assembly, java, C#, VB.NET and so on. Then shifted my intrest in Architecture during past 5 years with Rational Suite and UML. Wrote some articles, i was member of month on some sites, top poster(i only answer) of week (actually weeks), won some books as prizes, rated 2nd in ASP.NET and ADO.NET in Australia.

There is simplicity in complexity

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