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// Author: Dr. Mircea Puiu
// Created on: October 2005 for CodeProject
//
// CatchCulator.h : main header file for the CATCHCULATOR application
//
#if !defined(AFX_CATCHCULATOR_H__B9A9F754_DCE9_48B7_A6CD_4E25FB03033B__INCLUDED_)
#define AFX_CATCHCULATOR_H__B9A9F754_DCE9_48B7_A6CD_4E25FB03033B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CCatchCulatorApp:
// See CatchCulator.cpp for the implementation of this class
//
class CCatchCulatorApp : public CWinApp
{
public:
CCatchCulatorApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCatchCulatorApp)
public:
virtual BOOL InitInstance();
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CCatchCulatorApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CATCHCULATOR_H__B9A9F754_DCE9_48B7_A6CD_4E25FB03033B__INCLUDED_)
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More than 30 years of software development experience.
(also playing the SCRUM Master role depending on the project)