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#pragma once
#include "XeScrollBarBase.h"
class CXeScrollBar : public CXeScrollBarBase
{
DECLARE_DYNAMIC(CXeScrollBar)
public:
CXeScrollBar();
virtual ~CXeScrollBar();
// Override base class member.
virtual void DrawScrollBar( CDC* pDC );
protected:
// Memory bitmaps. Note static data members (init. to 0)
static CDC **s_pdcMemPtrArr; // Array of CDC pointers
static CSize *s_psizeArrBitmap;
static int s_nRefCounter; // Count how many objects of "this" type have been created.
DECLARE_MESSAGE_MAP()
};
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I started programming back in 1980, briefly in Basic, switched to Assembler (Z80 CPU) running CP/M OS. Started to program for MS-DOS in Assembler (8088 CPU) when the IBM PC made it's apperance. Switched to C when I started to write programs for Windows in 1991. In 2002 switched to C++ and MFC. In 2011 started developing in C# .NET for Sharepoint 2010. In 2016 started developing WPF applications.