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// This application is covered by the LGPL Gnu license. See http://www.gnu.org/copyleft/lesser.html
// for more information on this license.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace OddsGridApp
{
/// <summary>
///
/// </summary>
public partial class Form1 : Form
{
/// <summary>
///
/// </summary>
public Form1()
{
InitializeComponent();
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PocketCards_TextChanged(object sender, EventArgs e)
{
this.oddsGrid1.Pocket = this.PocketCards.Text;
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Board_TextChanged(object sender, EventArgs e)
{
this.oddsGrid1.Board = this.Board.Text;
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Form1_Load(object sender, EventArgs e)
{
this.oddsGrid1.Pocket = this.PocketCards.Text;
this.oddsGrid1.Board = this.Board.Text;
}
}
}
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I work at Tektronix in Beaverton OR. I've been programming for fun since 1975 (I started while in a Computer Explorer Scout group in Spokane WA). I've been programming in C since 1979 and I've been working professionally since 1983.
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