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Resource ID Organiser Add-In for Visual C++ 5.0/6.0/.NET

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10 Jan 2005CPOL25 min read 530K   12.1K   201  
An application/add-in to organise and renumber resource symbol IDs
// NGTextBuffer.cpp : implementation file
//

#include "StdAfx.h"

#include "NGTextBuffer.h"


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif



/////////////////////////////////////////////////////////////////////////////
// CNGTextBuffer

#define BUFFER_GROWBY 100			// Grow file buffer by 100 lines at a time

//#define	BUF_SIZE	1024


IMPLEMENT_DYNAMIC(CNGTextBuffer, CNGTextBuffer_BASE)


CNGTextBuffer::CNGTextBuffer(void)
{
}


CNGTextBuffer::~CNGTextBuffer(void)
{
}


/////////////////////////////////////////////////////////////////////////////
// CNGTextBuffer overrides

void CNGTextBuffer::Serialize(CArchive& ar) 
{
	ASSERT_VALID(this);
	
	CWaitCursor WaitCursor;
	m_sFileName = ar.GetFile()->GetFilePath();

	if (ar.IsLoading())
	{	// loading code
		Read(ar);
	}
	else
	{	// storing code
		Write(ar);
	}
}


void CNGTextBuffer::RemoveAll(void)
{
	m_arrayLines.RemoveAll();
}


/////////////////////////////////////////////////////////////////////////////
// Operations

CString& CNGTextBuffer::operator[](int nIndex)
{
	return m_arrayLines[nIndex];
}


CString CNGTextBuffer::operator[](int nIndex) const
{
	return m_arrayLines[nIndex];
}


/////////////////////////////////////////////////////////////////////////////
// File Read Implementation


/******************************************************************************
 *	Read from an archive
 *
 ******************************************************************************/

BOOL CNGTextBuffer::Read(CArchive& ar)
{
	BOOL bResult = FALSE;

	// First read the entire file into a buffer for processing
	m_arrayLines.SetSize(0, BUFFER_GROWBY);

	int nTotalLines = 0;
	while (TRUE)
	{
		CString sData;
		if (!ar.ReadString(sData))
		{
			TRACE1("End of file reached; %d lines read\n", nTotalLines);
			break;
		}
		nTotalLines++;

		// Expand tabs
//		sData = UnTabify(sData, 8);
		m_arrayLines.Add(sData);
	}
	if (m_arrayLines.GetSize() > 0)
	{
		// The file definitely exists and has been read successfully
		// From here on in its up to the parser...
		Parse();
	}
	else
	{
		//Error(ERR_FILE_EMPTY, ar.GetFile()->GetFilePath());
		AfxMessageBox("File is empty!");	//	temp - should be in string table anyhow
	}
	return bResult;
}


/******************************************************************************
 *	Parse the whole buffer
 *
 ******************************************************************************/

BOOL CNGTextBuffer::Parse(void)
{
	if (m_arrayLines.GetSize() > 0)
	{
		// The file definitely exists and has been read successfully
		// From here on in its up to the parser...
		for (int nLineNo = 0; nLineNo < m_arrayLines.GetSize(); nLineNo++)
		{
			CString sLine = m_arrayLines[nLineNo];

/*
			// Check line length
			if (sLine.GetLength() > BUF_SIZE)
			{
	//			Error(ERR_LINE_LEN_EXCEEDED);
				AfxMessageBox("Line Length Exceeded");	//	temp - should be in string table anyhow
				break;
			}
*/
			Parse(sLine);
		}
		return TRUE;
	}
	return FALSE;
}


/******************************************************************************
 *	Parse the given line
 *
 ******************************************************************************/

BOOL CNGTextBuffer::Parse(const CString& /*rsLine*/)
{
	return FALSE;
}




/////////////////////////////////////////////////////////////////////////////
// File Write Implementation

/******************************************************************************
 *	Write the buffer to an archive
 *
 ******************************************************************************/

BOOL CNGTextBuffer::Write(CArchive& ar)
{
	BOOL bResult = TRUE;
	if (m_arrayLines.GetSize() > 0)
	{
		for (int nLine = 0; nLine <= m_arrayLines.GetUpperBound(); nLine++)
		{
			TRY
			{
				ar.WriteString( m_arrayLines[nLine] + _T("\r\n") );
			}
			CATCH( CFileException, e )
			{
				CString sMsg;
				//sMsg.Format(IDP_ERR_WRITING_FILE, ar.GetFile()->GetFilePath());
				sMsg.Format(_T("Error writing file %s"), ar.GetFile()->GetFilePath());
				AfxMessageBox(sMsg, MB_OK | MB_ICONSTOP);
				bResult = FALSE;
			}
			END_CATCH
		}
	}
	return bResult;
}


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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder Riverblade Limited
United Kingdom United Kingdom
I haven't always written software for a living. When I graduated from Surrey University in 1989, it was with an Electronic Engineering degree, but unfortunately that never really gave me the opportunity to do anything particularly interesting (with the possible exception of designing Darth Vader's Codpiece * for the UK Army in 1990).
    * Also known as the Standard Army Bootswitch. But that's another story...
Since the opportunity arose to lead a software team developing C++ software for Avionic Test Systems in 1996, I've not looked back. More recently I've been involved in the development of subsea acoustic navigation systems, digital TV broadcast systems, port security/tracking systems, and most recently software development tools with my own company, Riverblade Ltd.

One of my personal specialities is IDE plug-in development. ResOrg was my first attempt at a plug-in, but my day to day work is with Visual Lint, an interactive code analysis tool environment with works within the Visual Studio and Eclipse IDEs or on build servers.

I love lots of things, but particularly music, photography and anything connected with history or engineering. I despise ignorant, intolerant and obstructive people - and it shows...I can be a bolshy cow if you wind me up the wrong way...Laugh | :laugh:

I'm currently based 15 minutes walk from the beach in Bournemouth on the south coast of England. Since I moved here I've grown to love the place - even if it is full of grockles in Summer!

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