Click here to Skip to main content
15,861,168 members
Articles / Desktop Programming / MFC

Resource ID Organiser Add-In for Visual C++ 5.0/6.0/.NET

Rate me:
Please Sign up or sign in to vote.
4.98/5 (71 votes)
10 Jan 2005CPOL25 min read 527.5K   12.1K   201  
An application/add-in to organise and renumber resource symbol IDs
// CJFrameWnd.h : header file
// Copyright � 1998-1999 CodeJock.com, All Rights Reserved.
// See ReadMe.txt for TERMS OF USE.
//
/////////////////////////////////////////////////////////////////////////////
/****************************************************************************
 *
 * $Date: 10/29/99 12:43a $
 * $Revision: 16 $
 * $Archive: /CodeJock/Include/CJFrameWnd.h $
 *
 * $History: CJFrameWnd.h $
 * 
 * *****************  Version 16  *****************
 * User: Kirk Stowell Date: 10/29/99   Time: 12:43a
 * Updated in $/CodeJock/Include
 * Overloaded PreCreateWindow(...) for flicker free drawing.
 * 
 * *****************  Version 15  *****************
 * User: Kirk Stowell Date: 10/26/99   Time: 10:41p
 * Updated in $/CodeJock/Include
 * Made class methods virtual for inheritance purposes.
 * 
 * *****************  Version 14  *****************
 * User: Kirk Stowell Date: 10/14/99   Time: 6:15p
 * Updated in $/CodeJock/Include
 * Fixed bug with a document becomes the active document when the user
 * clicks inside a tab in the CCJTabControlBar to perform some operation.
 * When closing the application, MFC decides in CFrameWnd::OnClose() to
 * check if the 'active' document is modified before checking all other
 * documuents. If the active document is not modified and can close its
 * frame, it does not check other documents individually and shuts down
 * without asking the important 'modified save' questions. To fix this,
 * OnClose() was overriden to add a call to "SetActiveView(NULL)" just
 * before the base class OnClose is called. This will check all documents
 * asking the save question before closing the application. Thanks to
 * Simon Clark [spc@otleda.com] for help with this.
 * 
 * *****************  Version 13  *****************
 * User: Kirk Stowell Date: 10/14/99   Time: 10:05a
 * Updated in $/CodeJock/Include
 * Overrode OnEraseBkgnd(...) to help to eliminate screen flicker.
 * 
 * *****************  Version 12  *****************
 * User: Kirk Stowell Date: 9/16/99    Time: 2:35p
 * Updated in $/CodeJockey/Include
 * Fixed bug with save / restore bar state, and with saved bar size
 * changing whenever the application starts.
 * 
 * *****************  Version 11  *****************
 * User: Kirk Stowell Date: 8/31/99    Time: 1:11a
 * Updated in $/CodeJockey/Include
 * Updated copyright and contact information.
 * 
 * *****************  Version 10  *****************
 * User: Kirk Stowell Date: 7/25/99    Time: 12:42a
 * Updated in $/CodeJockey/Include
 * 
 * *****************  Version 9  *****************
 * User: Kirk Stowell Date: 6/23/99    Time: 12:33a
 * Updated in $/CodeJockey/Include
 * 
 * *****************  Version 8  *****************
 * User: Kirk Stowell Date: 7/18/99    Time: 10:17p
 * Updated in $/CodeJockey/Include
 * Cleaned up inline functions, and import/export macro so that class will
 * be imported when linked to, and exported at compile time.
 * 
 * *****************  Version 7  *****************
 * User: Kirk Stowell Date: 6/11/99    Time: 8:25p
 * Updated in $/CodeJockey/Include
 * Slight modification made to popup menu code.
 * 
 * *****************  Version 6  *****************
 * User: Kirk Stowell Date: 6/09/99    Time: 8:33p
 * Updated in $/CodeJockey/Include
 * Ioannhs Stamatopoulos (Yiannhs) [ystamat@mail.datamedia.gr] - Extended
 * docking windows, removed ::GetSysColor(...) calls and WM_SYSCOLORCHANGE
 * message handler, this is now automatically handled by the base class.
 * Added redraw flags to the create method and modified paint and layout
 * handlers to reduce flicker and un-necessary command handling. Dragging
 * rect now reflects actual control bar docked size. Added "flat" look to
 * the control bars, the control bars can now use the classic DevStudio
 * look, or use flat gradient gripper, borders and frame buttons. Overall,
 * docking windows now handle dragging, docking and floating much better,
 * and behave more like DevStudio.
 * 
 * *****************  Version 5  *****************
 * User: Kirk Stowell Date: 5/02/99    Time: 2:18a
 * Updated in $/CodeJockey/Include
 * 
 * *****************  Version 4  *****************
 * User: Kirk Stowell Date: 5/02/99    Time: 2:13a
 * Updated in $/CodeJockey/Include
 * Re-wrote CCJMenu initialization routines with a more cleaner approach.
 * 
 * *****************  Version 3  *****************
 * User: Kirk Stowell Date: 4/03/99    Time: 4:47p
 * Updated in $/CodeJockey/Include
 * Added comments and cleaned up code.  Added support for Brent Corkum's 
 * BCMenu (CCJMenu), which is a replacement for the CCoolMenu class.
 * 
 * *****************  Version 2  *****************
 * User: Kirk Stowell Date: 1/12/99    Time: 4:46p
 * Updated in $/CodeJockey/Include
 * Total re-write to add side-by-side docking support for CCJControlBar
 * class.
 * 
 * *****************  Version 1  *****************
 * User: Kirk Stowell Date: 10/17/98   Time: 4:46p
 * Created in $/CodeJockey/Include
 * Initial re-write and release.
 *
 ***************************************************************************/
/////////////////////////////////////////////////////////////////////////////

#ifndef __CJFRAMEWND_H__
#define __CJFRAMEWND_H__

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#include "CJMenuBar.h"
#include "CJMenu.h"

// class forwards
class CCJSizeDockBar;

// CCJFrameWnd is a CFrameWnd derived class which is used to
// reposition toolbar layout for 3D effect, in addition to docking
// methods for CCJToolBar and CCJControlBar class
class _CJX_EXT_CLASS CCJFrameWnd : public CFrameWnd
{
	DECLARE_DYNCREATE(CCJFrameWnd)

public:

	// Default constructor
	//
	CCJFrameWnd();

	// Virtual destructor
	//
	virtual ~CCJFrameWnd();

protected:

	static DWORD	dwDockBarMap[4][2];	// array used for docking masks
	CCJMenu			m_menu; 			// SDI frame menu.
	CCJMenuBar		m_wndMenuBar;		// menu bar

    // Yiannhs to parameterize and the dock bar border
	enum DockFlatBorders {
        brdrAllRaised       = 0x0000,
        brdrFlatTop         = 0x0001,
        brdrFlatBottom      = 0x0002,
        brdrFlatLeft        = 0x0004, 
        brdrFlatRight       = 0x0008,
        brdrFlatVertical    = 0x0003,
        brdrFlatHorizontal  = 0x000C,
        brdrFlatAll         = 0x000F
    };

protected:

	// this member function is called by the framework to associate
	// toolbar resources with the frame menu
	//
	virtual HMENU NewMenu(
		// resource id for menu
		UINT nMenuID,
		// array of toolbar resource ids
		UINT* nToolbarIDs = NULL,
		// size of array.
		int nSize = 0);

	// this member function is called by the framework to associate
	// a toolbar resource with the frame menu
	//
	virtual HMENU NewMenu(
		// resource id for menu
		UINT nMenuID,
		// toolbar resource
		UINT nToolbarID = NULL);

public:

	virtual void LoadBarState(LPCTSTR lpszProfileName);
	virtual void SaveBarState(LPCTSTR lpszProfileName) const;

	// this member function is called to initialize the CCJMenu
	//
	virtual BOOL InitializeMenu(
		// resource id for menu
		UINT nMenuID,
		// array of toolbar resource ids
		UINT* nToolbarIDs = NULL,
		// size of array.
		int nSize = 0);

	// this member function is called to initialize the Menu
	//
	virtual BOOL InitializeMenu(
		// resource id for menu
		UINT nMenuID,
		// toolbar resource
		UINT nToolbarID = NULL);

	// this member function is called to calculate the size of
	// a CCJControlBar
	//
	virtual void RecalcAllExcept(CCJSizeDockBar *pBar);

	// this member function enables docking for standard 
	// toolbar and control bars
	//
	virtual void EnableDocking(DWORD dwDockStyle);

	// this member function enables docking for CCJControl bars only
	//
	virtual void EnableDockingSizeBar(
		// Specifies which sides of the frame window can serve as docking sites 
		// for control bars. It can be one or more of the following: 
		//
		// CBRS_ALIGN_TOP   Allows docking at the top of the client area.
		// CBRS_ALIGN_BOTTOM   Allows docking at the bottom of the client area.
		// CBRS_ALIGN_LEFT   Allows docking on the left side of the client area.
		// CBRS_ALIGN_RIGHT   Allows docking on the right side of the client area.
		// CBRS_ALIGN_ANY   Allows docking on any side of the client area. 
		DWORD dwDockStyle,
		// enum for flat border styles.
		DockFlatBorders FlatFlags = brdrAllRaised );

	// this member function will dock a CCJControlBar
	//
	virtual void DockSizeBar(
		// toolbar to dock
		CControlBar* pBar,
		// dockbar object usually NULL
		CCJSizeDockBar* pDockBar=NULL,
		// initial size usually NULL
		LPRECT lpRect=NULL);

	// this memeber function will dock the control bar passed in
	// as the first argument, and dock the control bar that is passed in
	// as the second argument to the left of the first one.
	//
	virtual void DockControlBarLeftOf(
		// control bar to dock to the right of
		CControlBar* Bar,
		// already docked control bar
		CControlBar* LeftOf);

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCJFrameWnd)
	public:
	virtual void RecalcLayout(BOOL bNotify = TRUE);
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs, UINT nIconID);
	//}}AFX_VIRTUAL

// Generated message map functions
protected:
	//{{AFX_MSG(CCJFrameWnd)
	afx_msg void OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct);
	afx_msg LRESULT OnMenuChar(UINT nChar, UINT nFlags, CMenu* pMenu);
	afx_msg void OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu);
	afx_msg void OnClose();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // __CJFRAMEWND_H__

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder Riverblade Limited
United Kingdom United Kingdom
I haven't always written software for a living. When I graduated from Surrey University in 1989, it was with an Electronic Engineering degree, but unfortunately that never really gave me the opportunity to do anything particularly interesting (with the possible exception of designing Darth Vader's Codpiece * for the UK Army in 1990).
    * Also known as the Standard Army Bootswitch. But that's another story...
Since the opportunity arose to lead a software team developing C++ software for Avionic Test Systems in 1996, I've not looked back. More recently I've been involved in the development of subsea acoustic navigation systems, digital TV broadcast systems, port security/tracking systems, and most recently software development tools with my own company, Riverblade Ltd.

One of my personal specialities is IDE plug-in development. ResOrg was my first attempt at a plug-in, but my day to day work is with Visual Lint, an interactive code analysis tool environment with works within the Visual Studio and Eclipse IDEs or on build servers.

I love lots of things, but particularly music, photography and anything connected with history or engineering. I despise ignorant, intolerant and obstructive people - and it shows...I can be a bolshy cow if you wind me up the wrong way...Laugh | :laugh:

I'm currently based 15 minutes walk from the beach in Bournemouth on the south coast of England. Since I moved here I've grown to love the place - even if it is full of grockles in Summer!

Comments and Discussions