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RCF - Interprocess Communication for C++

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25 Oct 2011CPOL20 min read 4.6M   8.4K   331  
A server/client IPC framework, using the C++ preprocessor as an IDL compiler.
// OS-specific details - Unix common

#ifndef _UTIL_PLATFORM_OS_UNIX_COMMON_HPP_
#define _UTIL_PLATFORM_OS_UNIX_COMMON_HPP_

#if defined(sun) || defined(__sun) || defined(__sun__)
#define BSD_COMP                // Needs to be defined in order to use FIONBIO in ioctl()
#define MSG_NOSIGNAL 0            // MSG_NOSIGNAL flag for send() not implemented on Solaris
#endif

#include <iostream>
#include <stdio.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/uio.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>

#include <cerrno>

#ifndef __UNIX__
#define __UNIX__
#endif

// O_BINARY is not defined in Unix (all files are "binary" anyway)
#ifndef O_BINARY
#define O_BINARY 0
#endif

#ifndef SOCKET
#define SOCKET int
#endif

#ifndef INVALID_SOCKET
#define INVALID_SOCKET -1
#endif

// Solaris doesn't define INADDR_NONE, for some reason
#ifndef INADDR_NONE
#define INADDR_NONE ((unsigned long) -1)
#endif

namespace Platform {

    namespace OS {

        inline void OutputDebugString(const char *sz) 
        { 

#ifdef OUTPUTDEBUGSTRING_TO_STDERR
            fprintf(stderr, "%s", sz);
#endif

#ifdef OUTPUTDEBUGSTRING_TO_STDOUT
            fprintf(stdout, "%s", sz);
#endif

#ifdef OUTPUTDEBUGSTRING_TO_FILE
            static FILE *file = fopen( "OutputDebugString.txt", "w" );
            fprintf(file, "%s", sz);
#endif

        }

        inline int GetCurrentThreadId() { return 0; } //TODO (pthread_self() ?)

        inline std::string GetErrorString(int err) { return std::string( strerror(err) ); }
        inline std::string GetErrorString() { return GetErrorString( errno ); }
        
        inline void Sleep(unsigned int seconds) { ::sleep(seconds); }
        
        namespace Socket {
            
            inline int recv(int fd, char *buf, int len, int flags)              
            { 
                return ::recv(fd, buf, len, flags); 
            }

            inline int send(int fd, const char *buf, int len, int flags)        
            { 
                return ::send(fd, buf, len, flags | MSG_NOSIGNAL); 
            }

            inline int select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, const struct timeval *timeout) 
            { 
                return ::select( nfds, readfds, writefds, exceptfds, const_cast<struct timeval *>(timeout) ); 
            }

            inline int accept(int fd, sockaddr *addr, int *addrlen)
            { 
                socklen_t addrlen_ = *addrlen; 
                int ret = ::accept(fd, addr, &addrlen_); 
                *addrlen = addrlen_; 
                return ret; 
            }

            inline int connect(int fd, const sockaddr *name, int namelen)
            {
                return ::connect(fd, name, namelen); 
            }

            inline int closesocket(int fd)                                      
            { 
                return ::close(fd); 
            }

            inline void setblocking(SOCKET fd, bool bBlocking)                  
            { 
                int arg = bBlocking ? 0 : 1; 
                ::ioctl(fd, FIONBIO, &arg); 
            }

            inline int GetLastError()                                           
            { 
                return errno; 
            }

            static const int ERR_EWOULDBLOCK = EWOULDBLOCK;
            static const int ERR_EINPROGRESS = EINPROGRESS;
            static const int ERR_ECONNRESET = ECONNRESET;
            static const int ERR_ECONNABORTED = ECONNABORTED;
            static const int ERR_ECONNREFUSED = ECONNREFUSED;

        } //namespace Socket

    } // namespace OS;

} // namespace Platform


#endif //! _UTIL_PLATFORM_OS_UNIX_COMMON_HPP_

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Australia Australia
Software developer, from Sweden and now living in Canberra, Australia, working on distributed C++ applications. When he is not programming, Jarl enjoys skiing and playing table tennis. He derives immense satisfaction from referring to himself in third person.

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