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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__6709CC64_560C_11D6_BCED_BAC6F0CA7744__INCLUDED_)
#define AFX_STDAFX_H__6709CC64_560C_11D6_BCED_BAC6F0CA7744__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlctl.h>
// WTL wrappers
#include <atlapp.h>
#include <atlctrls.h>
#include <atlddx.h>
#include <atlgdi.h>
#define _ATL_TMP_NO_CSTRING // fixes compiler error in atlmisc.h
#include <atlmisc.h>
#include <iso646.h>
#include <new.h>
#include <exception>
#include <iomanip>
#include <map>
#include <sstream>
#include <string>
#include <vector>
#include "MyMacros.h"
#include "auto_array_ptr.h"
#include "AutoResources.h"
#include "Helpers.h"
#include "HResult.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__6709CC64_560C_11D6_BCED_BAC6F0CA7744__INCLUDED)
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