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FreeType on OpenGL ES (iPhone)

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24 Nov 2010CPOL4 min read 86.5K   3K   27  
Faster, smarter and better looking fonts rendered with OpenGL ES
/***************************************************************************/
/*                                                                         */
/*  svpostnm.h                                                             */
/*                                                                         */
/*    The FreeType PostScript name services (specification).               */
/*                                                                         */
/*  Copyright 2003, 2007 by                                                */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


#ifndef __SVPOSTNM_H__
#define __SVPOSTNM_H__

#include FT_INTERNAL_SERVICE_H


FT_BEGIN_HEADER

  /*
   *  A trivial service used to retrieve the PostScript name of a given
   *  font when available.  The `get_name' field should never be NULL.
   *
   *  The corresponding function can return NULL to indicate that the
   *  PostScript name is not available.
   *
   *  The name is owned by the face and will be destroyed with it.
   */

#define FT_SERVICE_ID_POSTSCRIPT_FONT_NAME  "postscript-font-name"


  typedef const char*
  (*FT_PsName_GetFunc)( FT_Face  face );


  FT_DEFINE_SERVICE( PsFontName )
  {
    FT_PsName_GetFunc  get_ps_font_name;
  };

#ifndef FT_CONFIG_OPTION_PIC

#define FT_DEFINE_SERVICE_PSFONTNAMEREC(class_, get_ps_font_name_) \
  static const FT_Service_PsFontNameRec class_ =                   \
  {                                                                \
    get_ps_font_name_                                              \
  };

#else /* FT_CONFIG_OPTION_PIC */ 

#define FT_DEFINE_SERVICE_PSFONTNAMEREC(class_, get_ps_font_name_) \
  void                                                             \
  FT_Init_Class_##class_( FT_Library library,                      \
                          FT_Service_PsFontNameRec* clazz)         \
  {                                                                \
    FT_UNUSED(library);                                            \
    clazz->get_ps_font_name = get_ps_font_name_;                   \
  } 

#endif /* FT_CONFIG_OPTION_PIC */ 

  /* */


FT_END_HEADER


#endif /* __SVPOSTNM_H__ */


/* END */

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Astronautz
Spain Spain
After working in the software industry for many years, I've started my own games company that specialises in strategy games for mobile platforms.

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