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FreeType on OpenGL ES (iPhone)

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24 Nov 2010CPOL4 min read 86.5K   3K   27  
Faster, smarter and better looking fonts rendered with OpenGL ES
/***************************************************************************/
/*                                                                         */
/*  pshglob.c                                                              */
/*                                                                         */
/*    PostScript hinter global hinting management (body).                  */
/*    Inspired by the new auto-hinter module.                              */
/*                                                                         */
/*  Copyright 2001, 2002, 2003, 2004, 2006, 2010 by                        */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used        */
/*  modified and distributed under the terms of the FreeType project       */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_INTERNAL_OBJECTS_H
#include "pshglob.h"

#ifdef DEBUG_HINTER
  PSH_Globals  ps_debug_globals = 0;
#endif


  /*************************************************************************/
  /*************************************************************************/
  /*****                                                               *****/
  /*****                       STANDARD WIDTHS                         *****/
  /*****                                                               *****/
  /*************************************************************************/
  /*************************************************************************/


  /* scale the widths/heights table */
  static void
  psh_globals_scale_widths( PSH_Globals  globals,
                            FT_UInt      direction )
  {
    PSH_Dimension  dim   = &globals->dimension[direction];
    PSH_Widths     stdw  = &dim->stdw;
    FT_UInt        count = stdw->count;
    PSH_Width      width = stdw->widths;
    PSH_Width      stand = width;               /* standard width/height */
    FT_Fixed       scale = dim->scale_mult;


    if ( count > 0 )
    {
      width->cur = FT_MulFix( width->org, scale );
      width->fit = FT_PIX_ROUND( width->cur );

      width++;
      count--;

      for ( ; count > 0; count--, width++ )
      {
        FT_Pos  w, dist;


        w    = FT_MulFix( width->org, scale );
        dist = w - stand->cur;

        if ( dist < 0 )
          dist = -dist;

        if ( dist < 128 )
          w = stand->cur;

        width->cur = w;
        width->fit = FT_PIX_ROUND( w );
      }
    }
  }


#if 0

  /* org_width is is font units, result in device pixels, 26.6 format */
  FT_LOCAL_DEF( FT_Pos )
  psh_dimension_snap_width( PSH_Dimension  dimension,
                            FT_Int         org_width )
  {
    FT_UInt  n;
    FT_Pos   width     = FT_MulFix( org_width, dimension->scale_mult );
    FT_Pos   best      = 64 + 32 + 2;
    FT_Pos   reference = width;


    for ( n = 0; n < dimension->stdw.count; n++ )
    {
      FT_Pos  w;
      FT_Pos  dist;


      w = dimension->stdw.widths[n].cur;
      dist = width - w;
      if ( dist < 0 )
        dist = -dist;
      if ( dist < best )
      {
        best      = dist;
        reference = w;
      }
    }

    if ( width >= reference )
    {
      width -= 0x21;
      if ( width < reference )
        width = reference;
    }
    else
    {
      width += 0x21;
      if ( width > reference )
        width = reference;
    }

    return width;
  }

#endif /* 0 */


  /*************************************************************************/
  /*************************************************************************/
  /*****                                                               *****/
  /*****                       BLUE ZONES                              *****/
  /*****                                                               *****/
  /*************************************************************************/
  /*************************************************************************/

  static void
  psh_blues_set_zones_0( PSH_Blues       target,
                         FT_Bool         is_others,
                         FT_UInt         read_count,
                         FT_Short*       read,
                         PSH_Blue_Table  top_table,
                         PSH_Blue_Table  bot_table )
  {
    FT_UInt  count_top = top_table->count;
    FT_UInt  count_bot = bot_table->count;
    FT_Bool  first     = 1;

    FT_UNUSED( target );


    for ( ; read_count > 1; read_count -= 2 )
    {
      FT_Int         reference, delta;
      FT_UInt        count;
      PSH_Blue_Zone  zones, zone;
      FT_Bool        top;


      /* read blue zone entry, and select target top/bottom zone */
      top = 0;
      if ( first || is_others )
      {
        reference = read[1];
        delta     = read[0] - reference;

        zones = bot_table->zones;
        count = count_bot;
        first = 0;
      }
      else
      {
        reference = read[0];
        delta     = read[1] - reference;

        zones = top_table->zones;
        count = count_top;
        top   = 1;
      }

      /* insert into sorted table */
      zone = zones;
      for ( ; count > 0; count--, zone++ )
      {
        if ( reference < zone->org_ref )
          break;

        if ( reference == zone->org_ref )
        {
          FT_Int  delta0 = zone->org_delta;


          /* we have two zones on the same reference position -- */
          /* only keep the largest one                           */
          if ( delta < 0 )
          {
            if ( delta < delta0 )
              zone->org_delta = delta;
          }
          else
          {
            if ( delta > delta0 )
              zone->org_delta = delta;
          }
          goto Skip;
        }
      }

      for ( ; count > 0; count-- )
        zone[count] = zone[count-1];

      zone->org_ref   = reference;
      zone->org_delta = delta;

      if ( top )
        count_top++;
      else
        count_bot++;

    Skip:
      read += 2;
    }

    top_table->count = count_top;
    bot_table->count = count_bot;
  }


  /* Re-read blue zones from the original fonts and store them into out */
  /* private structure.  This function re-orders, sanitizes and         */
  /* fuzz-expands the zones as well.                                    */
  static void
  psh_blues_set_zones( PSH_Blues  target,
                       FT_UInt    count,
                       FT_Short*  blues,
                       FT_UInt    count_others,
                       FT_Short*  other_blues,
                       FT_Int     fuzz,
                       FT_Int     family )
  {
    PSH_Blue_Table  top_table, bot_table;
    FT_Int          count_top, count_bot;


    if ( family )
    {
      top_table = &target->family_top;
      bot_table = &target->family_bottom;
    }
    else
    {
      top_table = &target->normal_top;
      bot_table = &target->normal_bottom;
    }

    /* read the input blue zones, and build two sorted tables  */
    /* (one for the top zones, the other for the bottom zones) */
    top_table->count = 0;
    bot_table->count = 0;

    /* first, the blues */
    psh_blues_set_zones_0( target, 0,
                           count, blues, top_table, bot_table );
    psh_blues_set_zones_0( target, 1,
                           count_others, other_blues, top_table, bot_table );

    count_top = top_table->count;
    count_bot = bot_table->count;

    /* sanitize top table */
    if ( count_top > 0 )
    {
      PSH_Blue_Zone  zone = top_table->zones;


      for ( count = count_top; count > 0; count--, zone++ )
      {
        FT_Int  delta;


        if ( count > 1 )
        {
          delta = zone[1].org_ref - zone[0].org_ref;
          if ( zone->org_delta > delta )
            zone->org_delta = delta;
        }

        zone->org_bottom = zone->org_ref;
        zone->org_top    = zone->org_delta + zone->org_ref;
      }
    }

    /* sanitize bottom table */
    if ( count_bot > 0 )
    {
      PSH_Blue_Zone  zone = bot_table->zones;


      for ( count = count_bot; count > 0; count--, zone++ )
      {
        FT_Int  delta;


        if ( count > 1 )
        {
          delta = zone[0].org_ref - zone[1].org_ref;
          if ( zone->org_delta < delta )
            zone->org_delta = delta;
        }

        zone->org_top    = zone->org_ref;
        zone->org_bottom = zone->org_delta + zone->org_ref;
      }
    }

    /* expand top and bottom tables with blue fuzz */
    {
      FT_Int         dim, top, bot, delta;
      PSH_Blue_Zone  zone;


      zone  = top_table->zones;
      count = count_top;

      for ( dim = 1; dim >= 0; dim-- )
      {
        if ( count > 0 )
        {
          /* expand the bottom of the lowest zone normally */
          zone->org_bottom -= fuzz;

          /* expand the top and bottom of intermediate zones;    */
          /* checking that the interval is smaller than the fuzz */
          top = zone->org_top;

          for ( count--; count > 0; count-- )
          {
            bot   = zone[1].org_bottom;
            delta = bot - top;

            if ( delta < 2 * fuzz )
              zone[0].org_top = zone[1].org_bottom = top + delta / 2;
            else
            {
              zone[0].org_top    = top + fuzz;
              zone[1].org_bottom = bot - fuzz;
            }

            zone++;
            top = zone->org_top;
          }

          /* expand the top of the highest zone normally */
          zone->org_top = top + fuzz;
        }
        zone  = bot_table->zones;
        count = count_bot;
      }
    }
  }


  /* reset the blues table when the device transform changes */
  static void
  psh_blues_scale_zones( PSH_Blues  blues,
                         FT_Fixed   scale,
                         FT_Pos     delta )
  {
    FT_UInt         count;
    FT_UInt         num;
    PSH_Blue_Table  table = 0;

    /*                                                        */
    /* Determine whether we need to suppress overshoots or    */
    /* not.  We simply need to compare the vertical scale     */
    /* parameter to the raw bluescale value.  Here is why:    */
    /*                                                        */
    /*   We need to suppress overshoots for all pointsizes.   */
    /*   At 300dpi that satisfies:                            */
    /*                                                        */
    /*      pointsize < 240*bluescale + 0.49                  */
    /*                                                        */
    /*   This corresponds to:                                 */
    /*                                                        */
    /*      pixelsize < 1000*bluescale + 49/24                */
    /*                                                        */
    /*      scale*EM_Size < 1000*bluescale + 49/24            */
    /*                                                        */
    /*   However, for normal Type 1 fonts, EM_Size is 1000!   */
    /*   We thus only check:                                  */
    /*                                                        */
    /*      scale < bluescale + 49/24000                      */
    /*                                                        */
    /*   which we shorten to                                  */
    /*                                                        */
    /*      "scale < bluescale"                               */
    /*                                                        */
    /* Note that `blue_scale' is stored 1000 times its real   */
    /* value, and that `scale' converts from font units to    */
    /* fractional pixels.                                     */
    /*                                                        */

    /* 1000 / 64 = 125 / 8 */
    if ( scale >= 0x20C49BAL )
      blues->no_overshoots = FT_BOOL( scale < blues->blue_scale * 8 / 125 );
    else
      blues->no_overshoots = FT_BOOL( scale * 125 < blues->blue_scale * 8 );

    /*                                                        */
    /*  The blue threshold is the font units distance under   */
    /*  which overshoots are suppressed due to the BlueShift  */
    /*  even if the scale is greater than BlueScale.          */
    /*                                                        */
    /*  It is the smallest distance such that                 */
    /*                                                        */
    /*    dist <= BlueShift && dist*scale <= 0.5 pixels       */
    /*                                                        */
    {
      FT_Int  threshold = blues->blue_shift;


      while ( threshold > 0 && FT_MulFix( threshold, scale ) > 32 )
        threshold--;

      blues->blue_threshold = threshold;
    }

    for ( num = 0; num < 4; num++ )
    {
      PSH_Blue_Zone  zone;


      switch ( num )
      {
      case 0:
        table = &blues->normal_top;
        break;
      case 1:
        table = &blues->normal_bottom;
        break;
      case 2:
        table = &blues->family_top;
        break;
      default:
        table = &blues->family_bottom;
        break;
      }

      zone  = table->zones;
      count = table->count;
      for ( ; count > 0; count--, zone++ )
      {
        zone->cur_top    = FT_MulFix( zone->org_top,    scale ) + delta;
        zone->cur_bottom = FT_MulFix( zone->org_bottom, scale ) + delta;
        zone->cur_ref    = FT_MulFix( zone->org_ref,    scale ) + delta;
        zone->cur_delta  = FT_MulFix( zone->org_delta,  scale );

        /* round scaled reference position */
        zone->cur_ref = FT_PIX_ROUND( zone->cur_ref );

#if 0
        if ( zone->cur_ref > zone->cur_top )
          zone->cur_ref -= 64;
        else if ( zone->cur_ref < zone->cur_bottom )
          zone->cur_ref += 64;
#endif
      }
    }

    /* process the families now */

    for ( num = 0; num < 2; num++ )
    {
      PSH_Blue_Zone   zone1, zone2;
      FT_UInt         count1, count2;
      PSH_Blue_Table  normal, family;


      switch ( num )
      {
      case 0:
        normal = &blues->normal_top;
        family = &blues->family_top;
        break;

      default:
        normal = &blues->normal_bottom;
        family = &blues->family_bottom;
      }

      zone1  = normal->zones;
      count1 = normal->count;

      for ( ; count1 > 0; count1--, zone1++ )
      {
        /* try to find a family zone whose reference position is less */
        /* than 1 pixel far from the current zone                     */
        zone2  = family->zones;
        count2 = family->count;

        for ( ; count2 > 0; count2--, zone2++ )
        {
          FT_Pos  Delta;


          Delta = zone1->org_ref - zone2->org_ref;
          if ( Delta < 0 )
            Delta = -Delta;

          if ( FT_MulFix( Delta, scale ) < 64 )
          {
            zone1->cur_top    = zone2->cur_top;
            zone1->cur_bottom = zone2->cur_bottom;
            zone1->cur_ref    = zone2->cur_ref;
            zone1->cur_delta  = zone2->cur_delta;
            break;
          }
        }
      }
    }
  }


  FT_LOCAL_DEF( void )
  psh_blues_snap_stem( PSH_Blues      blues,
                       FT_Int         stem_top,
                       FT_Int         stem_bot,
                       PSH_Alignment  alignment )
  {
    PSH_Blue_Table  table;
    FT_UInt         count;
    FT_Pos          delta;
    PSH_Blue_Zone   zone;
    FT_Int          no_shoots;


    alignment->align = PSH_BLUE_ALIGN_NONE;

    no_shoots = blues->no_overshoots;

    /* look up stem top in top zones table */
    table = &blues->normal_top;
    count = table->count;
    zone  = table->zones;

    for ( ; count > 0; count--, zone++ )
    {
      delta = stem_top - zone->org_bottom;
      if ( delta < -blues->blue_fuzz )
        break;

      if ( stem_top <= zone->org_top + blues->blue_fuzz )
      {
        if ( no_shoots || delta <= blues->blue_threshold )
        {
          alignment->align    |= PSH_BLUE_ALIGN_TOP;
          alignment->align_top = zone->cur_ref;
        }
        break;
      }
    }

    /* look up stem bottom in bottom zones table */
    table = &blues->normal_bottom;
    count = table->count;
    zone  = table->zones + count-1;

    for ( ; count > 0; count--, zone-- )
    {
      delta = zone->org_top - stem_bot;
      if ( delta < -blues->blue_fuzz )
        break;

      if ( stem_bot >= zone->org_bottom - blues->blue_fuzz )
      {
        if ( no_shoots || delta < blues->blue_threshold )
        {
          alignment->align    |= PSH_BLUE_ALIGN_BOT;
          alignment->align_bot = zone->cur_ref;
        }
        break;
      }
    }
  }


  /*************************************************************************/
  /*************************************************************************/
  /*****                                                               *****/
  /*****                        GLOBAL HINTS                           *****/
  /*****                                                               *****/
  /*************************************************************************/
  /*************************************************************************/

  static void
  psh_globals_destroy( PSH_Globals  globals )
  {
    if ( globals )
    {
      FT_Memory  memory;


      memory = globals->memory;
      globals->dimension[0].stdw.count = 0;
      globals->dimension[1].stdw.count = 0;

      globals->blues.normal_top.count    = 0;
      globals->blues.normal_bottom.count = 0;
      globals->blues.family_top.count    = 0;
      globals->blues.family_bottom.count = 0;

      FT_FREE( globals );

#ifdef DEBUG_HINTER
      ps_debug_globals = 0;
#endif
    }
  }


  static FT_Error
  psh_globals_new( FT_Memory     memory,
                   T1_Private*   priv,
                   PSH_Globals  *aglobals )
  {
    PSH_Globals  globals = NULL;
    FT_Error     error;


    if ( !FT_NEW( globals ) )
    {
      FT_UInt    count;
      FT_Short*  read;


      globals->memory = memory;

      /* copy standard widths */
      {
        PSH_Dimension  dim   = &globals->dimension[1];
        PSH_Width      write = dim->stdw.widths;


        write->org = priv->standard_width[0];
        write++;

        read = priv->snap_widths;
        for ( count = priv->num_snap_widths; count > 0; count-- )
        {
          write->org = *read;
          write++;
          read++;
        }

        dim->stdw.count = priv->num_snap_widths + 1;
      }

      /* copy standard heights */
      {
        PSH_Dimension  dim = &globals->dimension[0];
        PSH_Width      write = dim->stdw.widths;


        write->org = priv->standard_height[0];
        write++;
        read = priv->snap_heights;
        for ( count = priv->num_snap_heights; count > 0; count-- )
        {
          write->org = *read;
          write++;
          read++;
        }

        dim->stdw.count = priv->num_snap_heights + 1;
      }

      /* copy blue zones */
      psh_blues_set_zones( &globals->blues, priv->num_blue_values,
                           priv->blue_values, priv->num_other_blues,
                           priv->other_blues, priv->blue_fuzz, 0 );

      psh_blues_set_zones( &globals->blues, priv->num_family_blues,
                           priv->family_blues, priv->num_family_other_blues,
                           priv->family_other_blues, priv->blue_fuzz, 1 );

      globals->blues.blue_scale = priv->blue_scale;
      globals->blues.blue_shift = priv->blue_shift;
      globals->blues.blue_fuzz  = priv->blue_fuzz;

      globals->dimension[0].scale_mult  = 0;
      globals->dimension[0].scale_delta = 0;
      globals->dimension[1].scale_mult  = 0;
      globals->dimension[1].scale_delta = 0;

#ifdef DEBUG_HINTER
      ps_debug_globals = globals;
#endif
    }

    *aglobals = globals;
    return error;
  }


  FT_LOCAL_DEF( FT_Error )
  psh_globals_set_scale( PSH_Globals  globals,
                         FT_Fixed     x_scale,
                         FT_Fixed     y_scale,
                         FT_Fixed     x_delta,
                         FT_Fixed     y_delta )
  {
    PSH_Dimension  dim = &globals->dimension[0];


    dim = &globals->dimension[0];
    if ( x_scale != dim->scale_mult  ||
         x_delta != dim->scale_delta )
    {
      dim->scale_mult  = x_scale;
      dim->scale_delta = x_delta;

      psh_globals_scale_widths( globals, 0 );
    }

    dim = &globals->dimension[1];
    if ( y_scale != dim->scale_mult  ||
         y_delta != dim->scale_delta )
    {
      dim->scale_mult  = y_scale;
      dim->scale_delta = y_delta;

      psh_globals_scale_widths( globals, 1 );
      psh_blues_scale_zones( &globals->blues, y_scale, y_delta );
    }

    return 0;
  }


  FT_LOCAL_DEF( void )
  psh_globals_funcs_init( PSH_Globals_FuncsRec*  funcs )
  {
    funcs->create    = psh_globals_new;
    funcs->set_scale = psh_globals_set_scale;
    funcs->destroy   = psh_globals_destroy;
  }


/* END */

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Astronautz
Spain Spain
After working in the software industry for many years, I've started my own games company that specialises in strategy games for mobile platforms.

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