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Posted 31 Jan 2006

FireEdit

, 4 Apr 2006
FireEdit - a small code editor with plugins support
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Resources;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("FireEdit")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("dotnetfireball.org")]
[assembly: AssemblyProduct("FireEdit")]
[assembly: AssemblyCopyright("Copyright © dotnetfireball.org 2005/2006")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0271da7c-c49e-465a-af2a-c8bfeeb9e832")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: Dependency("Fireball.Core", LoadHint.Always)]
[assembly: Dependency("Fireball.Plugins", LoadHint.Always)]
[assembly: Dependency("Fireball.Windows.Forms", LoadHint.Always)]
//[assembly: NeutralResourcesLanguageAttribute("en", UltimateResourceFallbackLocation.Satellite)]

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About the Author

dotnetfireball
Web Developer
Italy Italy
No Biography provided

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