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Posted 27 Feb 2006

Sound Experiments in Managed DirectX

, 16 Feb 2007
Using static and streaming sound buffers in Managed DirectX.
using System.Reflection;
using System.Runtime.CompilerServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("MdxSoundExamples")]
[assembly: AssemblyDescription("Classes for working with Managed DirectX Sound")]
[assembly: AssemblyConfiguration("Tutorial")]
[assembly: AssemblyCompany("Stream Conputers, Inc.")]
[assembly: AssemblyProduct("MdxSoundExamples")]
[assembly: AssemblyCopyright("� 2006 Gary W. Schwede")]
[assembly: AssemblyTrademark("Stream Computers")]
[assembly: AssemblyCulture("")]		

// Version information for an assembly consists of the following four values:
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:

[assembly: AssemblyVersion("1.0.*")]

// In order to sign your assembly you must specify a key to use. Refer to the 
// Microsoft .NET Framework documentation for more information on assembly signing.
// Use the attributes below to control which key is used for signing. 
// Notes: 
//   (*) If no key is specified, the assembly is not signed.
//   (*) KeyName refers to a key that has been installed in the Crypto Service
//       Provider (CSP) on your machine. KeyFile refers to a file which contains
//       a key.
//   (*) If the KeyFile and the KeyName values are both specified, the 
//       following processing occurs:
//       (1) If the KeyName can be found in the CSP, that key is used.
//       (2) If the KeyName does not exist and the KeyFile does exist, the key 
//           in the KeyFile is installed into the CSP and used.
//   (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
//       When specifying the KeyFile, the location of the KeyFile should be
//       relative to the project output directory which is
//       %Project Directory%\obj\<configuration>. For example, if your KeyFile is
//       located in the project directory, you would specify the AssemblyKeyFile 
//       attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
//   (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
//       documentation for more information on this.
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]

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About the Author

Software Developer (Senior)
United States United States
My life and career have been a bit unusual (mostly in good ways). So, I'm grateful every day for the opportunities God's given me to do different things and see different aspects of life.

Education: B.S. Physics '73 (atmospheric physics, sounding rockets), M.S. Computer Science '76 (radio astronomy, fuzzy controllers, music pattern recognition and visualization) New Mexico Tech; Ph.D. Engineering '83 (parallel computer architecture, digital signal processing, economics) U.C. Berkeley.

I'm married to Susan, a wonderful woman whom I met in a Computer Architecture class at U.C. Berkeley.

Professional activities: Digital systems engineer, digital audio pioneer, founder or key in several tech startups, consulting engineer, expert witness. I'm currently developing a multithreading framework in C# .NET, that makes it almost easy to write correct programs for multicore processors. I'm also implementing a new transform for recognizing, editing, and processing signals, especially sound.

I'm an occasional essayist, public speaker, and podcaster, and free-market space advocate. I enjoy good wine, good music, good friends, and cats.

If you think your project could use a different point of view, I'm available for consulting work in the San Francisco Bay area, or (preferrably) via the net.

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