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// COptionTree
//
// License
// -------
// This code is provided "as is" with no expressed or implied warranty.
//
// You may use this code in a commercial product with or without acknowledgement.
// However you may not sell this code or any modification of this code, this includes
// commercial libraries and anything else for profit.
//
// I would appreciate a notification of any bugs or bug fixes to help the control grow.
//
// History:
// --------
// See License.txt for full history information.
//
//
// Copyright (c) 1999-2002
// ComputerSmarts.net
// mattrmiller@computersmarts.net
#ifndef OT_LIST
#define OT_LIST
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// OptionTreeList.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// COptionTreeList window
// Added Headers
#include "OptionTreeDef.h"
// Classes
class COptionTree;
class COptionTreeItem;
class COptionTreeList : public CWnd
{
// Construction
public:
COptionTreeList();
BOOL Create(DWORD dwStyle, RECT rcRect, CWnd* pParentWnd, UINT nID);
const CRect& GetCurrentClientRect(void) const {return _CurrentClientRect;}
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(COptionTreeList)
//}}AFX_VIRTUAL
// Implementation
public:
// this function calculates the total visible virtual height
// and sets the scrollragne
void UpdateResize();
virtual ~COptionTreeList();
protected:
BOOL PreTranslateMessage(MSG* pMsg) ;
// Generated message map functions
protected:
// CPropTree class that this class belongs
COptionTree *m_otOption;
long m_lPrevCol;
BOOL m_bColDrag;
HCURSOR m_hSplitter;
HCURSOR m_hHand;
HCURSOR _hDrag;
long m_lColumn;
//{{AFX_MSG(COptionTreeList)
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnPaint();
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg UINT OnGetDlgCode();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnSizing(UINT fwSide, LPRECT pRect);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg BOOL OnWndMsg( UINT message, WPARAM wParam, LPARAM lParam, LRESULT *pResult );
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
void GetHandCursor();
void SetOptionsOwner(COptionTree *otOption);
void CheckVisibleFocus();
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
void ScrollDirect(UINT nSBCode=SB_VERT,UINT nPos=0) ;
protected:
int _iDrag;
COptionTreeItem * _pDragItem;
CRect _CurrentClientRect;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !OT_LIST
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