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State Pattern in C++ Applications

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13 Sep 20014 min read 178.9K   2.6K   85  
Small game framework based on the state pattern
//
// STATEPATTERN_GAME.RC2 - resources Microsoft Visual C++ does not edit directly
//

#ifdef APSTUDIO_INVOKED
	#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...

/////////////////////////////////////////////////////////////////////////////

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