|
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("WPF.MichaelAgroskin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Company")]
[assembly: AssemblyProduct("WPF.MichaelAgroskin")]
[assembly: AssemblyCopyright("Copyright © Company 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("5cb13cec-384f-4af2-9c67-e91d09f73c48")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
Michael is a software developer who still remembers punch cards, computers with 4 Kbytes RAM, and 3270s. His personal computers were Apple IIe, Commodore, and PC XT (with the whole 640 Kbytes RAM and 2 floppy drives!!!). Wow, that was a powerhouse.
Fast forward 32 years through FORTRAN, PL-I, Algol, Pascal, Prolog, LISP, C, Basic, Clipper, Assembly, FoxPro, DHTML, JavaScript, C++, you name it, to C# 4.0.
Of course, real men use machine code to write software, but what a difference a few years make! No more mallocs and callocs, GC magically collects unused objects, dynamic objects magically call IUnknown::QueryInterface, Reflection magically gives you metadata and even generates help files, WPF magically binds stuff together...
Read some of Michael's articles here.
BindingHub (a WPF component and a design pattern) [
^].
Notifying parent of changes to children's properties [
^].
Point-In-Time database (coming soon)
Composite Menus and other ItemsControls (coming soon)
Adorners framework (coming soon)
Drag-n-drop data transfer framework (coming soon)
Converters and MarkupExtensions (coming soon)
Download complete WPF library [
^].