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Bringing DCOM remoting functionality to Windows CE and .NET CF2.0

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17 Apr 2006CPOL14 min read 96.9K   513   40  
This article shows how to use DCOM on Windows CE 5.0. We will add full DCOM rich error information, and implement a DCOM interface between a Windows XP .NET 2.0 client and Windows CE DCOM server. With this code, it is possible to code .NET remoting alike functionality through DCOM interop.
namespace ControlRoom
{
    partial class Form1
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;
        private System.Windows.Forms.MainMenu mainMenu1;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.mainMenu1 = new System.Windows.Forms.MainMenu();
            this.btnCreate = new System.Windows.Forms.Button();
            this.btnDialGate = new System.Windows.Forms.Button();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.textBox2 = new System.Windows.Forms.TextBox();
            this.btnCloseGate = new System.Windows.Forms.Button();
            this.label1 = new System.Windows.Forms.Label();
            this.btnDestroy = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // btnCreate
            // 
            this.btnCreate.Location = new System.Drawing.Point(14, 46);
            this.btnCreate.Name = "btnCreate";
            this.btnCreate.Size = new System.Drawing.Size(154, 26);
            this.btnCreate.TabIndex = 0;
            this.btnCreate.Text = "Enter Control room";
            this.btnCreate.Click += new System.EventHandler(this.btnCreate_Click);
            // 
            // btnDialGate
            // 
            this.btnDialGate.Location = new System.Drawing.Point(15, 78);
            this.btnDialGate.Name = "btnDialGate";
            this.btnDialGate.Size = new System.Drawing.Size(153, 24);
            this.btnDialGate.TabIndex = 1;
            this.btnDialGate.Text = "Dial gate";
            this.btnDialGate.Click += new System.EventHandler(this.btnDialGate_Click);
            // 
            // textBox1
            // 
            this.textBox1.Location = new System.Drawing.Point(180, 79);
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(64, 23);
            this.textBox1.TabIndex = 2;
            this.textBox1.Text = "textBox1";
            // 
            // textBox2
            // 
            this.textBox2.Location = new System.Drawing.Point(180, 145);
            this.textBox2.Name = "textBox2";
            this.textBox2.Size = new System.Drawing.Size(137, 23);
            this.textBox2.TabIndex = 3;
            this.textBox2.Text = "textBox2";
            // 
            // btnCloseGate
            // 
            this.btnCloseGate.Location = new System.Drawing.Point(15, 112);
            this.btnCloseGate.Name = "btnCloseGate";
            this.btnCloseGate.Size = new System.Drawing.Size(152, 23);
            this.btnCloseGate.TabIndex = 4;
            this.btnCloseGate.Text = "Close gate";
            this.btnCloseGate.Click += new System.EventHandler(this.btnCloseGate_Click);
            // 
            // label1
            // 
            this.label1.Location = new System.Drawing.Point(18, 151);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(148, 16);
            this.label1.Text = "Gate opened to planet";
            // 
            // btnDestroy
            // 
            this.btnDestroy.Location = new System.Drawing.Point(14, 172);
            this.btnDestroy.Name = "btnDestroy";
            this.btnDestroy.Size = new System.Drawing.Size(152, 23);
            this.btnDestroy.TabIndex = 5;
            this.btnDestroy.Text = "Leave Control room";
            this.btnDestroy.Click += new System.EventHandler(this.btnDestroy_Click);
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
            this.AutoScroll = true;
            this.ClientSize = new System.Drawing.Size(320, 207);
            this.Controls.Add(this.btnDestroy);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.btnCloseGate);
            this.Controls.Add(this.textBox2);
            this.Controls.Add(this.textBox1);
            this.Controls.Add(this.btnDialGate);
            this.Controls.Add(this.btnCreate);
            this.Menu = this.mainMenu1;
            this.Name = "Form1";
            this.Text = "ControlRoom";
            this.Closing += new System.ComponentModel.CancelEventHandler(this.Form1_Closing);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.Button btnCreate;
        private System.Windows.Forms.Button btnDialGate;
        private System.Windows.Forms.TextBox textBox1;
        private System.Windows.Forms.TextBox textBox2;
        private System.Windows.Forms.Button btnCloseGate;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Button btnDestroy;
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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