Click here to Skip to main content
15,881,204 members
Articles / Desktop Programming / WPF

Catel - Part 4 of n: Unit testing with Catel

Rate me:
Please Sign up or sign in to vote.
4.55/5 (10 votes)
28 Jan 2011CPOL11 min read 48.8K   572   11  
This article explains how to write unit tests for MVVM using Catel.
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="RoutedUICommandToToolTipConverter.cs" company="Catel development team">
//   Copyright (c) 2008 - 2011 Catel development team. All rights reserved.
// </copyright>
// <summary>
//   Converts the inputgestures of the routedUICommand to a tooltip text, when they're available.
//   This increases the discoverability of the keyboard-shortcuts for the users.
//   for instance:
//   with parameter: "Gereed (Ctrl + Return)"
//   without parameter: "(Ctrl + Return)"
// </summary>
// --------------------------------------------------------------------------------------------------------------------

using System;
using System.Windows.Data;
using System.Windows.Input;

namespace Catel.Windows.Data.Converters
{
    /// <summary>
    /// Converts the inputgestures of the routedUICommand to a tooltip text, when they're available.
    /// This increases the discoverability of the keyboard-shortcuts for the users.
    /// for instance: 
    /// with parameter: "Gereed (Ctrl + Return)"
	/// without parameter: "(Ctrl + Return)"
    /// </summary>
#if !SILVERLIGHT
    [ValueConversion(typeof(RoutedUICommand), typeof(string))]
#endif
    public class RoutedUICommandToToolTipConverter : IValueConverter
    {
        /// <summary>
        /// Convert the inputGestures into a string representation
        /// </summary>
        /// <param name="value">The routedUICommand</param>
        /// <param name="targetType">The type of the binding target (string)</param>
        /// <param name="parameter">Any string content that can be displayed before the shortcut</param>
        /// <param name="culture">The culture to use in the converter.</param>
        /// <returns>
        /// The tooltip text. If there are no inputgestures, it returns an empty string
        /// </returns>
        public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
			// Declare variables
			string toolTip = string.Empty;

			// Get value
			RoutedUICommand command = value as RoutedUICommand;
			if (command == null) return toolTip;

			// Add parameter
			if (!string.IsNullOrEmpty(parameter as string)) toolTip += string.Format(" {0}", parameter);

			// Get the command text as tooltip
			toolTip = command.Text;
			foreach (InputGesture inputGesture in command.InputGestures)
			{
				// Add gesture
				KeyGesture keyGesture = inputGesture as KeyGesture;
				if (keyGesture != null)
				{
					// Create gesture text
					string gesture = "(";
					if (keyGesture.Modifiers != ModifierKeys.None)
					{
						gesture += string.Format("{0} + ", keyGesture.Modifiers);
					}

					gesture += string.Format("{0})", keyGesture.Key);

					// Add gesture text to tooltip
					toolTip += string.Format(" {0}", gesture);

					//toolTip += keyGesture.DisplayString;
				}
			}

			// Return tooltip
			return (toolTip.Trim().Length > 0) ? toolTip : null;
        }

		/// <summary>
		/// Converts a value.
		/// </summary>
		/// <param name="value">The value that is produced by the binding target.</param>
		/// <param name="targetType">The type to convert to.</param>
		/// <param name="parameter">The converter parameter to use.</param>
		/// <param name="culture">The culture to use in the converter.</param>
		/// <returns>
		/// A converted value. If the method returns null, the valid null value is used.
		/// </returns>
		/// <remarks>
		/// This method is currently not supported.
		/// </remarks>
        public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
		{
            return ConverterHelper.DoNothingBindingValue;
		}
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Netherlands Netherlands
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions