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Accessing WMF metadata with C#

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21 Jun 20062 min read 157.6K   2.4K   48  
An article on how to use C# and the Windows Media Format SDK to read metadata in Windows Media Format files.
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("WMFSDKWrapper")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Aurora Consulting Group")]
[assembly: AssemblyProduct("WMFSDKWrapper")]
[assembly: AssemblyCopyright("Copyright © Aurora Consulting Group 2006")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a6273c69-dc9b-4d57-9cba-581f8fd9476a")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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Written By
Web Developer
United States United States
Kris Rudin is a senior developer with Ascentium corporation, with 10 years of experience including both web and Windows client software development.

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