// SWFLIB TestProjectDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SWFLIB TestProject.h"
#include "SWFLIB TestProjectDlg.h"
#include "SWFMovie.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSWFLIBTestProjectDlg dialog
CSWFLIBTestProjectDlg::CSWFLIBTestProjectDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSWFLIBTestProjectDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSWFLIBTestProjectDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CSWFLIBTestProjectDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSWFLIBTestProjectDlg)
DDX_Control(pDX, IDC_SHOCKWAVEFLASH1, m_SFWPlayer);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSWFLIBTestProjectDlg, CDialog)
//{{AFX_MSG_MAP(CSWFLIBTestProjectDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_LOAD, OnButtonLoad)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSWFLIBTestProjectDlg message handlers
BOOL CSWFLIBTestProjectDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
// Create SWF movies
CreateSWFMovie_Animation();
CreateSWFMovie_Bitmap();
CreateSWFMovie_Morphing();
CreateSWFMovie_Sprite();
CreateSWFMovie_Action();
return TRUE; // return TRUE unless you set the focus to a control
}
void CSWFLIBTestProjectDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSWFLIBTestProjectDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSWFLIBTestProjectDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CSWFLIBTestProjectDlg::OnButtonLoad()
{
// TODO: Add your control notification handler code here
CFileDialog fileDialog(TRUE, NULL, NULL, OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT, "SWF Files (*.swf)|*.swf||", this);
if (fileDialog.DoModal() == IDOK)
{
m_SFWPlayer.SetMovie(fileDialog.GetPathName());
}
}
void CSWFLIBTestProjectDlg::CreateSWFMovie_Animation()
{
// Set movie params
SIZE_F movieSize = {400, 400};
int frameRate = 40;
POINT_F pt;
// Create empty .SWF file
CSWFMovie swfMovie;
swfMovie.OpenSWFFile(_T("SWF Sample Movies/Sample1.swf"), movieSize, frameRate);
SWF_RGB bgColor = {0, 0, 255};
swfMovie.SetBackgroundColor(bgColor);
// Define custom shape
RECT_F shapeRect = {0, 0, 150, 150};
CSWFShape shape(1, shapeRect, 1);
SWF_RGBA lineColor = {0, 0, 0, 255};
shape.AddLineStyle(3, lineColor);
SWF_RGBA fillColor = {255, 0, 0, 255};
shape.AddSolidFillStyle(fillColor);
pt.x = 0;
pt.y = 0;
shape.ChangeStyle(1, 1, 0, &pt);
shape.AddLineSegment(100, 0);
shape.AddLineSegment(0, 100);
shape.AddLineSegment(-100, 0);
shape.AddLineSegment(0, -100);
swfMovie.DefineObject(&shape, shape.m_Depth, true);
// Custom animation
for (float i=0; i<100; i++)
{
shape.Translate(i+2, 100);
swfMovie.UpdateObject(&shape, shape.m_Depth, NULL, -1);
swfMovie.ShowFrame();
}
// Close .SWF file
swfMovie.CloseSWFFile();
}
void CSWFLIBTestProjectDlg::CreateSWFMovie_Bitmap()
{
// Set movie params
SIZE_F movieSize = {400, 400};
int frameRate = 40;
POINT_F pt;
// Create empty .SWF file
CSWFMovie swfMovie;
swfMovie.OpenSWFFile(_T("SWF Sample Movies/Sample2.swf"), movieSize, frameRate);
SWF_RGB bgColor = {255, 255, 255};
swfMovie.SetBackgroundColor(bgColor);
// Define bitmap object
CSWFBitmap bitmap(2, (UCHAR*)"bm128.jpg");
swfMovie.DefineObject(&bitmap, -1, false);
// Define custom shape
RECT_F shapeRect = {0, 0, 100, 100};
CSWFShape shape(1, shapeRect, 1);
SWF_RGBA lineColor = {0, 0, 0, 255};
shape.AddLineStyle(3, lineColor);
RECT_F bitmapRect = {0, 0, 128, 128}; // size of the bitmap
RECT_F clipRect = {0, 0, 100, 100}; // where to fill
shape.AddBitmapFillStyle(bitmap.m_ID, SWF_FILLSTYLETYPE_BITMAP_0, bitmapRect, clipRect);
pt.x = 0;
pt.y = 0;
shape.ChangeStyle(1, 1, 0, &pt);
shape.AddLineSegment(100, 0);
shape.AddLineSegment(0, 100);
shape.AddLineSegment(-100, 0);
shape.AddLineSegment(0, -100);
swfMovie.DefineObject(&shape, shape.m_Depth, true);
swfMovie.ShowFrame();
// Close .SWF file
swfMovie.CloseSWFFile();
}
void CSWFLIBTestProjectDlg::CreateSWFMovie_Morphing()
{
// Set movie params
SIZE_F movieSize = {400, 400};
int frameRate = 40;
POINT_F pt;
// Create empty .SWF file
CSWFMovie swfMovie;
swfMovie.OpenSWFFile(_T("SWF Sample Movies/Sample3.swf"), movieSize, frameRate);
SWF_RGB bgColor = {255, 0, 0};
swfMovie.SetBackgroundColor(bgColor);
// Define morph shape
RECT_F morphStartRect = {0, 0, 200, 200};
RECT_F morphEndRect = {0, 0, 200, 200};
CSWFMorphShape morphShape(5, 4, morphStartRect, morphEndRect);
SWF_RGBA startLineColor = {0, 0, 0, 168};
SWF_RGBA endLineColor = {255, 255, 255, 168};
morphShape.AddLineStyle(1, startLineColor, 2, endLineColor);
SWF_RGBA startFillColor = {0, 255, 0, 192};
SWF_RGBA endFillColor = {0, 0, 255, 192};
morphShape.AddSolidFillStyle(startFillColor, endFillColor);
// Define starting morph shape
pt.x = 20;
pt.y = 20;
morphShape.ChangeStyle(1, 1, 0, &pt, true);
morphShape.AddLineSegment(75, 0, true);
morphShape.AddLineSegment(75, 0, true);
morphShape.AddLineSegment(0, 75, true);
morphShape.AddLineSegment(0, 75, true);
morphShape.AddLineSegment(-75, 0, true);
morphShape.AddLineSegment(-75, 0, true);
morphShape.AddLineSegment(0, -75, true);
morphShape.AddLineSegment(0, -75, true);
// Define ending morph shape
pt.x = 20;
pt.y = 95;
morphShape.ChangeStyle(1, 1, 0, &pt, false);
morphShape.AddLineSegment(50, -25, false);
morphShape.AddLineSegment(25, -50, false);
morphShape.AddLineSegment(25, 50, false);
morphShape.AddLineSegment(50, 25, false);
morphShape.AddLineSegment(-50, 25, false);
morphShape.AddLineSegment(-25, 50, false);
morphShape.AddLineSegment(-25, -50, false);
morphShape.AddLineSegment(-50, -25, false);
swfMovie.DefineObject(&morphShape, morphShape.m_Depth, true);
// Custom animation
int ratio = 0;
for (int i=0; i<330; i++)
{
swfMovie.UpdateObject(&morphShape, morphShape.m_Depth, NULL, ratio);
ratio += 200;
swfMovie.ShowFrame();
}
// Close .SWF file
swfMovie.CloseSWFFile();
}
void CSWFLIBTestProjectDlg::CreateSWFMovie_Sprite()
{
// Set movie params
SIZE_F movieSize = {400, 400};
int frameRate = 40;
POINT_F pt;
// Create empty .SWF file
CSWFMovie swfMovie;
swfMovie.OpenSWFFile(_T("SWF Sample Movies/Sample4.swf"), movieSize, frameRate);
SWF_RGB bgColor = {0, 255, 0};
swfMovie.SetBackgroundColor(bgColor);
// Define sprite
RECT_F spriteRect = {0, 0, 50, 50};
CSWFShape spriteShape(12, spriteRect, 7);
SWF_RGBA lineColor = {255, 255, 0, 168};
spriteShape.AddLineStyle(2, lineColor);
SWF_RGBA fillColor = {255, 0, 0, 168};
spriteShape.AddSolidFillStyle(fillColor);
pt.x = 0;
pt.y = 0;
spriteShape.ChangeStyle(1, 1, 0, &pt);
spriteShape.AddLineSegment(50, 0);
spriteShape.AddLineSegment(0, 50);
spriteShape.AddLineSegment(-50, 0);
spriteShape.AddLineSegment(0, -50);
swfMovie.DefineObject(&spriteShape, spriteShape.m_Depth, false);
CSWFSprite sprite(13, (UCHAR*)"Sprite1", 8);
sprite.AddObject(&spriteShape, spriteShape.m_Depth, NULL, -1, true);
// Sprite animation
float i;
for (i=0; i<100; i++)
{
spriteShape.Translate(i, 0);
sprite.UpdateObject(&spriteShape, spriteShape.m_Depth, NULL, -1);
sprite.ShowFrame();
}
for (i=0; i<100; i++)
{
spriteShape.Translate(100, i);
sprite.UpdateObject(&spriteShape, spriteShape.m_Depth, NULL, -1);
sprite.ShowFrame();
}
for (i=0; i<100; i++)
{
spriteShape.Translate(100-i, 100-i);
sprite.UpdateObject(&spriteShape, spriteShape.m_Depth, NULL, -1);
sprite.ShowFrame();
}
swfMovie.DefineObject(&sprite, sprite.m_Depth, true);
swfMovie.ShowFrame();
// Close .SWF file
swfMovie.CloseSWFFile();
}
void CSWFLIBTestProjectDlg::CreateSWFMovie_Action()
{
// Set movie params
SIZE_F movieSize = {400, 400};
int frameRate = 12;
// Create empty .SWF file
CSWFMovie swfMovie;
swfMovie.OpenSWFFile(_T("SWF Sample Movies/Sample5.swf"), movieSize, frameRate);
SWF_RGB bgColor = {255, 255, 255};
swfMovie.SetBackgroundColor(bgColor);
// Define action
CSWFAction action(false);
action.Stop();
swfMovie.TriggerAction(&action);
swfMovie.ShowFrame();
swfMovie.ShowFrame();
swfMovie.ShowFrame();
// Close .SWF file
swfMovie.CloseSWFFile();
}