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// MenuXPAppDoc.cpp : implementation of the CMenuXPAppDoc class
//
#include "stdafx.h"
#include "MenuXPApp.h"
#include "MenuXPAppDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMenuXPAppDoc
IMPLEMENT_DYNCREATE(CMenuXPAppDoc, CDocument)
BEGIN_MESSAGE_MAP(CMenuXPAppDoc, CDocument)
//{{AFX_MSG_MAP(CMenuXPAppDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMenuXPAppDoc construction/destruction
CMenuXPAppDoc::CMenuXPAppDoc()
{
// TODO: add one-time construction code here
}
CMenuXPAppDoc::~CMenuXPAppDoc()
{
}
BOOL CMenuXPAppDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMenuXPAppDoc serialization
void CMenuXPAppDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CMenuXPAppDoc diagnostics
#ifdef _DEBUG
void CMenuXPAppDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CMenuXPAppDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMenuXPAppDoc commands
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I'm a chinese programer living in Shanghai, currently working for a software company whose main business is to deliver computer based testing. Software simulation for computer based testing and certifications is my main responsibility in this company. Execpt for software development, I like out-door activities and photography. I am willing to make friends in China and all over the world, so contact me if you have anything in common with me