- catel-05_02-socialmediastream-src.zip
- doc
- lib
- src
- Local.testsettings
- SocialMediaStream.Library
- SocialMediaStream.Providers.Facebook
- SocialMediaStream.Providers.Twitter
- SocialMediaStream.sln
- SocialMediaStream.Test
- SocialMediaStream.vsmdi
- SocialMediaStream
- TraceAndTestImpact.testsettings
- catel_-_0501_-_socialmediastream_app.zip
- Catel.Core.dll
- Catel.Windows.dll
- Facebook.dll
- Hammock.ClientProfile.dll
- Hammock.dll
- log4net.dll
- Microsoft.Contracts.dll
- Microsoft.Practices.ServiceLocation.dll
- Microsoft.Practices.Unity.Configuration.dll
- Microsoft.Practices.Unity.dll
- Newtonsoft.Json.dll
- Newtonsoft.Json.Net35.dll
- SocialMediaStream.exe
- SocialMediaStream.exe.config
- SocialMediaStream.Library.dll
- SocialMediaStream.Providers.Facebook.dll
- SocialMediaStream.Providers.Twitter.dll
- System.Windows.Interactivity.dll
- TweetSharp.Next.dll
- TweetSharp.Next.Fluent.dll
- catel-05_01-socialmediastream-app.zip
- Catel.Core.dll
- Catel.Windows.dll
- Facebook.dll
- Hammock.ClientProfile.dll
- Hammock.dll
- log4net.dll
- Microsoft.Contracts.dll
- Microsoft.Practices.ServiceLocation.dll
- Microsoft.Practices.Unity.Configuration.dll
- Microsoft.Practices.Unity.dll
- Newtonsoft.Json.dll
- Newtonsoft.Json.Net35.dll
- readme.txt
- SocialMediaStream.exe
- SocialMediaStream.exe.config
- SocialMediaStream.Library.dll
- SocialMediaStream.Providers.Facebook.dll
- SocialMediaStream.Providers.Twitter.dll
- System.Windows.Interactivity.dll
- TweetSharp.Next.dll
- TweetSharp.Next.Fluent.dll
- catel_-_05.01_-_socialmediastream_app.zip
- Catel.Core.dll
- Catel.Windows.dll
- Facebook.dll
- Hammock.ClientProfile.dll
- Hammock.dll
- log4net.dll
- Microsoft.Contracts.dll
- Microsoft.Practices.ServiceLocation.dll
- Microsoft.Practices.Unity.Configuration.dll
- Microsoft.Practices.Unity.dll
- Newtonsoft.Json.dll
- Newtonsoft.Json.Net35.dll
- SocialMediaStream.exe
- SocialMediaStream.exe.config
- SocialMediaStream.Library.dll
- SocialMediaStream.Providers.Facebook.dll
- SocialMediaStream.Providers.Twitter.dll
- System.Windows.Interactivity.dll
- TweetSharp.Next.dll
- TweetSharp.Next.Fluent.dll
|
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{7970F764-B4F5-4D6E-9956-E42CB6BA5C8B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SocialMediaStream.Providers.Facebook</RootNamespace>
<AssemblyName>SocialMediaStream.Providers.Facebook</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\output\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\output\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\..\output\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisIgnoreBuiltInRuleSets>true</CodeAnalysisIgnoreBuiltInRuleSets>
<CodeAnalysisIgnoreBuiltInRules>true</CodeAnalysisIgnoreBuiltInRules>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>..\..\output\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisIgnoreBuiltInRuleSets>true</CodeAnalysisIgnoreBuiltInRuleSets>
<CodeAnalysisIgnoreBuiltInRules>true</CodeAnalysisIgnoreBuiltInRules>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\..\output\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisIgnoreBuiltInRuleSets>true</CodeAnalysisIgnoreBuiltInRuleSets>
<CodeAnalysisIgnoreBuiltInRules>true</CodeAnalysisIgnoreBuiltInRules>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>..\..\output\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisIgnoreBuiltInRuleSets>true</CodeAnalysisIgnoreBuiltInRuleSets>
<CodeAnalysisIgnoreBuiltInRules>true</CodeAnalysisIgnoreBuiltInRules>
<CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
</PropertyGroup>
<ItemGroup>
<Reference Include="Catel.Core">
<HintPath>..\..\lib\Catel.Core.dll</HintPath>
</Reference>
<Reference Include="Catel.Windows, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1c8163524cbe02e6, processorArchitecture=x86" />
<Reference Include="Facebook">
<HintPath>..\..\lib\Facebook\Facebook.dll</HintPath>
</Reference>
<Reference Include="Facebook.Web">
<HintPath>..\..\lib\Facebook\Facebook.Web.dll</HintPath>
</Reference>
<Reference Include="Facebook.Web.Mvc">
<HintPath>..\..\lib\Facebook\Facebook.Web.Mvc.dll</HintPath>
</Reference>
<Reference Include="log4net">
<HintPath>..\..\lib\log4net.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Contracts">
<HintPath>..\..\lib\Facebook\Microsoft.Contracts.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity, Version=2.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\lib\Microsoft.Practices.Unity.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=3.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\lib\Facebook\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json.Net35">
<HintPath>..\..\lib\Facebook\Newtonsoft.Json.Net35.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="FacebookProvider.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SocialMediaStream.Library\SocialMediaStream.Library.csproj">
<Project>{A2D223D7-52F1-42C0-BA09-FA1C874CDA68}</Project>
<Name>SocialMediaStream.Library</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
|
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