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Articles » Languages » C# » Memory Management » Downloads

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Posted 23 Sep 2006

How to write a Memory Scanner using C#

, 23 Sep 2006
Search a process' memory to find specified 16, 32 or 64 bit data values.
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.50727</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{D46EDECD-F63D-419B-AC4D-0C418CF52F86}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>MemoryScanner</RootNamespace>
    <AssemblyName>MemoryScanner</AssemblyName>
    <ApplicationIcon>Hat.ico</ApplicationIcon>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="FreezeValues.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FreezeValues.Designer.cs">
      <DependentUpon>FreezeValues.cs</DependentUpon>
    </Compile>
    <Compile Include="FreezeWindow.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FreezeWindow.Designer.cs">
      <DependentUpon>FreezeWindow.cs</DependentUpon>
    </Compile>
    <Compile Include="MemoryScanner.cs" />
    <Compile Include="ProcessWindow.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ProcessWindow.Designer.cs">
      <DependentUpon>ProcessWindow.cs</DependentUpon>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <EmbeddedResource Include="FreezeValues.resx">
      <SubType>Designer</SubType>
      <DependentUpon>FreezeValues.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FreezeWindow.resx">
      <SubType>Designer</SubType>
      <DependentUpon>FreezeWindow.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="ProcessWindow.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ProcessWindow.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="ReScan.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ReScan.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="SplashWindow.resx">
      <SubType>Designer</SubType>
      <DependentUpon>SplashWindow.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="WholeMemoryScan.resx">
      <SubType>Designer</SubType>
      <DependentUpon>WholeMemoryScan.cs</DependentUpon>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <Compile Include="ReScan.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ReScan.Designer.cs">
      <DependentUpon>ReScan.cs</DependentUpon>
    </Compile>
    <Compile Include="SplashWindow.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="SplashWindow.Designer.cs">
      <DependentUpon>SplashWindow.cs</DependentUpon>
    </Compile>
    <Compile Include="WholeMemoryScan.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="WholeMemoryScan.Designer.cs">
      <DependentUpon>WholeMemoryScan.cs</DependentUpon>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Hat.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Splash.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\LiveMessenger.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Close.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\CloseButton.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\NextButton.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Refresh.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\ProcessImage.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\CubeImage.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\EarthBlue.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\CalculatorImage.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Search.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\EarthGreen.png" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="Hat.ico" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Rojan Gh.
Founder Sojaner AB
Sweden Sweden
UX designer and full stack developer mainly focused on .NET technologies.
Currently loving .NET Core 2.0.

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Web02 | 2.8.180111.1 | Last Updated 23 Sep 2006
Article Copyright 2006 by Rojan Gh.
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