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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.42
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Globe.Xml.Serialization {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resource {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resource() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Globe.Xml.Serialization.Resource", typeof(Resource).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Assembly.
/// </summary>
internal static string Assembly {
get {
return ResourceManager.GetString("Assembly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to AssemblyQualifiedName.
/// </summary>
internal static string AssemblyQualifiedName {
get {
return ResourceManager.GetString("AssemblyQualifiedName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Constant.
/// </summary>
internal static string Constant {
get {
return ResourceManager.GetString("Constant", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Data.
/// </summary>
internal static string Data {
get {
return ResourceManager.GetString("Data", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to FieldInfo.
/// </summary>
internal static string FieldInfo {
get {
return ResourceManager.GetString("FieldInfo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to FieldName.
/// </summary>
internal static string FieldName {
get {
return ResourceManager.GetString("FieldName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No Constant.
/// </summary>
internal static string NoConstant {
get {
return ResourceManager.GetString("NoConstant", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No Data.
/// </summary>
internal static string NoData {
get {
return ResourceManager.GetString("NoData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No Readeable.
/// </summary>
internal static string NoReadeable {
get {
return ResourceManager.GetString("NoReadeable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No SerializableData.
/// </summary>
internal static string NoSerializableData {
get {
return ResourceManager.GetString("NoSerializableData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No Writeable.
/// </summary>
internal static string NoWriteable {
get {
return ResourceManager.GetString("NoWriteable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PropertyInfo.
/// </summary>
internal static string PropertyInfo {
get {
return ResourceManager.GetString("PropertyInfo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Readeable.
/// </summary>
internal static string Readeable {
get {
return ResourceManager.GetString("Readeable", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SerializableData.
/// </summary>
internal static string SerializableData {
get {
return ResourceManager.GetString("SerializableData", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SerializableData collection count.
/// </summary>
internal static string SerializableDataCollectionCount {
get {
return ResourceManager.GetString("SerializableDataCollectionCount", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to TagName.
/// </summary>
internal static string TagName {
get {
return ResourceManager.GetString("TagName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Type.
/// </summary>
internal static string Type {
get {
return ResourceManager.GetString("Type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Value.
/// </summary>
internal static string Value {
get {
return ResourceManager.GetString("Value", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Writeable.
/// </summary>
internal static string Writeable {
get {
return ResourceManager.GetString("Writeable", resourceCulture);
}
}
}
}
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I am a biomedical engineer. I work in Genoa as software developer. I developed MFC ActiveX controls for industrial automation for 2 years and packages for Visual Studio 2005 for 1 year. Currently I'm working in .NET 3.5 in biomedical area.