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using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace EmuEngine
{
public class PictureWall
{
Image image;
Point position;
int width;
int height;
public PictureWall(String filename, int x, int y, int width, int height)
{
image = Image.FromFile(filename);
this.position = new Point(x, y);
this.width = width;
this.height = height;
}
public Image Image
{
get { return image; }
set { image = value; }
}
public Point Position
{
get { return position; }
set { position = value; }
}
public int Width
{
get { return width; }
}
public int Height
{
get { return height; }
}
}
}
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