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using System;
namespace Puma.Collections
{
public class Shred : IShred
{
public Shred(string Name, ShredCollector Container)
{
this._name = Name;
this.Container = Container;
}
public readonly ShredCollector Container;
private readonly string _name;
private readonly System.Collections.ArrayList _sysArrayList = new System.Collections.ArrayList();
#region IEnumerable Members
public System.Collections.IEnumerator GetEnumerator()
{
// TODO: Add Shred.GetEnumerator implementation
return _sysArrayList.GetEnumerator();
}
#endregion
#region IShred Members
public virtual void Insert(int Index, object Object)
{
_sysArrayList.Insert(Index != -1 ? Index : Count, Object);
}
public virtual void Remove(int Index)
{
_sysArrayList.RemoveAt(Index);
}
public virtual bool IsCanInsert { get { return true; } }
public virtual bool IsCanRemove { get { return true; } }
#endregion
#region IShredReadOnly Members
public string Name
{
get
{
return _name;
}
}
public object GetItem(int Index)
{
return _sysArrayList[Index];
}
public int IndexOf(object Item)
{
return _sysArrayList.IndexOf(Item);
}
public int Count
{
get
{
return _sysArrayList.Count;
}
}
public System.Collections.ICollection GetCollection()
{
return _sysArrayList;
}
#endregion
}
}
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