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// AForge Image Processing Library
//
// Copyright � Andrew Kirillov, 2005-2006
// andrew.kirillov@gmail.com
//
namespace AForge.Imaging.Filters
{
using System;
using System.Drawing;
using System.Drawing.Imaging;
/// <summary>
/// Dilatation operator from Mathematical Morphology
/// </summary>
///
/// <remarks></remarks>
///
public class Dilatation : FilterGrayToGrayNewSameSize
{
// structuring element
private short[,] se = new short[3, 3] { { 1, 1, 1 }, { 1, 1, 1 }, { 1, 1, 1 } };
private int size = 3;
/// <summary>
/// Initializes a new instance of the <see cref="Dilatation"/> class
/// </summary>
public Dilatation( ) { }
/// <summary>
/// Initializes a new instance of the <see cref="Dilatation"/> class
/// </summary>
///
/// <param name="se">Structuring element</param>
///
public Dilatation( short[,] se )
{
int s = se.GetLength( 0 );
// check structuring element size
if ( ( s != se.GetLength( 1 ) ) || ( s < 3 ) || ( s > 25 ) || ( s % 2 == 0 ) )
throw new ArgumentException( );
this.se = se;
this.size = s;
}
/// <summary>
/// Process the filter on the specified image
/// </summary>
///
/// <param name="sourceData">Source image data</param>
/// <param name="destinationData">Destination image data</param>
///
protected override unsafe void ProcessFilter( BitmapData sourceData, BitmapData destinationData )
{
// get image size
int width = destinationData.Width;
int height = destinationData.Height;
int stride = destinationData.Stride;
int offset = stride - width;
// loop and array indexes
int t, ir, jr, i, j;
// structuring element's radius
int r = size >> 1;
// pixel value
byte max, v;
// do the job
byte * src = (byte *) sourceData.Scan0.ToPointer( );
byte * dst = (byte *) destinationData.Scan0.ToPointer( );
// for each line
for ( int y = 0; y < height; y++ )
{
// for each pixel
for ( int x = 0; x < width; x++, src++, dst++ )
{
max = 0;
// for each structuring element's row
for ( i = 0; i < size; i++ )
{
ir = i - r;
t = y + ir;
// skip row
if ( t < 0 )
continue;
// break
if ( t >= height )
break;
// for each structuring slement's column
for ( j = 0; j < size; j++ )
{
jr = j - r;
t = x + jr;
// skip column
if ( t < 0 )
continue;
if ( t < width )
{
if ( se[i, j] == 1 )
{
// get new MAX value
v = src[ir * stride + jr];
if ( v > max )
max = v;
}
}
}
}
// result pixel
*dst = max;
}
src += offset;
dst += offset;
}
}
}
}
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Started software development at about 15 years old and it seems like now it lasts most part of my life. Fortunately did not spend too much time with Z80 and BK0010 and switched to 8086 and further. Similar with programming languages – luckily managed to get away from BASIC and Pascal to things like Assembler, C, C++ and then C#. Apart from daily programming for food, do it also for hobby, where mostly enjoy areas like Computer Vision, Robotics and AI. This led to some open source stuff like
AForge.NET,
Computer Vision Sandbox,
cam2web,
ANNT, etc.