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Articles / High Performance Computing / Parallel Processing

Use of free SocketPro package for creating super client and server applications

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23 Feb 200211 min read 178.9K   6.3K   59  
A set of socket libraries for writing distributed computing applications over the internet
// wrapper for dlldata.c

#ifdef _MERGE_PROXYSTUB // merge proxy stub DLL

#define REGISTER_PROXY_DLL //DllRegisterServer, etc.

#define _WIN32_WINNT 0x0400	//for WinNT 4.0 or Win95 with DCOM
#define USE_STUBLESS_PROXY	//defined only with MIDL switch /Oicf

#pragma comment(lib, "rpcndr.lib")
#pragma comment(lib, "rpcns4.lib")
#pragma comment(lib, "rpcrt4.lib")

#define DllMain				PrxDllMain
#define DllRegisterServer	PrxDllRegisterServer
#define DllUnregisterServer PrxDllUnregisterServer
#define DllGetClassObject   PrxDllGetClassObject
#define DllCanUnloadNow     PrxDllCanUnloadNow

#include "dlldata.c"
#include "DResolver_p.c"

#ifdef _NOPROXY //no midl generated dlldata.c

#define STRICT 1
#include <ole2.h>

BOOL WINAPI PrxDllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{return TRUE;}

STDAPI PrxDllCanUnloadNow(void){return S_OK;}

STDAPI PrxDllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{return CLASS_E_CLASSNOTAVAILABLE;}

STDAPI PrxDllRegisterServer(void){return S_OK;}

STDAPI PrxDllUnregisterServer(void){return S_OK;}

#endif //!PROXY_DELEGATION

#endif //_MERGE_PROXYSTUB

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Written By
Software Developer (Senior)
United States United States
Yuancai (Charlie) Ye, an experienced C/C++ software engineer, lives in Atlanta, Georgia. He is an expert at continuous inline request/result batching, real-time stream processing, asynchronous data transferring and parallel computation for the best communication throughput and latency. He has been working at SocketPro (https://github.com/udaparts/socketpro) for more than fifteen years.

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