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WPF Chart Control With Pan, Zoom and More

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10 Dec 2012Public Domain10 min read 387.8K   10.9K   174  
Chart Control for Microsoft .NET 3.0/WPF with pan, zoom, and offline rendering to the clipboard for custom sizes.
//Copyright (c) Microsoft Corporation.  All rights reserved.

#pragma once

#include "WICBitmapSource.h"
#include "WICContainerFormats.h"

using namespace System;

namespace  Microsoft { namespace WindowsAPICodePack { namespace DirectX { namespace WindowsImagingComponent {

    ref class WICBitmapLock;
    ref class ImagingFactory;

/// <summary>
/// Defines methods that add the concept of writeability and static in-memory representations 
/// of bitmaps to WICBitmapSource. 
/// <para>(Also see IWICBitmap interface)</para>
/// </summary>
public ref class WICBitmap :  public BitmapSource
{
public:
    /// <summary>
    /// Changes the physical resolution of the image.
    /// </summary>
    /// <param name="resolution">The new bitmap resolution.</param>
    void SetResolution(BitmapResolution resolution);

    /// <summary>
    /// Provides locked access to a rectangular area of the bitmap.
    /// </summary>
    /// <param name="lockRectangle">The rectangle to be accessed.</param>
    /// <param name="flags">The access mode you wish to obtain for the lock. 
    /// This is a bitwise combination of BitmapLockFlags for read, write, or read and write access.</param>
    /// <returns>A WICBitmapLock object that represents locked memory location.</returns>
    /// <remarks>
    /// Locks are exclusive for writing but can be shared for reading. 
    /// You cannot call BitmapSource.CopyPixels() while the WICBitmap is locked for writing. 
    /// Doing so will return an error, since locks are exclusive.
    /// </remarks>
    WICBitmapLock^ Lock(BitmapRectangle lockRectangle, BitmapLockFlags flags);

    /// <summary>
    /// Save the bitmap to a file given a container format.
    /// </summary>
    /// <param name="imagingFactory">The imaging factory that created this bitmap.</param>
    /// <param name="containerFormat">One of the predefined container formats in <see cref="ContainerFormats"/> to use when creating the bitmap.</param>
    /// <param name="fileName">The file path to save to.<B>If the file already exists, it will be overwritten</B></param>
    void SaveToFile(ImagingFactory^ imagingFactory, System::Guid containerFormat, System::String^ fileName);

internal:
    WICBitmap()
    { }  

    WICBitmap(IWICBitmap* _bitmap) : BitmapSource(_bitmap)
    { }    
};

} } } }

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License

This article, along with any associated source code and files, is licensed under A Public Domain dedication


Written By
Founder Cheesy Design
Taiwan Taiwan
John graduated from the University of South Australia in 1997 with a Bachelor of Electronic Engineering Degree, and since then he has worked on hardware and software in many fields including Aerospace, Defence, and Medical giving him over 10 of years experience in C++ and C# programming. In 2009 John Started his own contracting company doing business between Taiwan and Australia.

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