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#pragma once
#include "afxwin.h"
#include "Controls/ListBoxST.h"
#include "Utilities/TrayNot.h"
#define CDIAG 4
// Cuadro de di�logo de CDlgMain
class CDlgMain : public CDialog
{
DECLARE_DYNAMIC(CDlgMain)
public:
CDlgMain(CWnd* pParent = NULL); // Constructor est�ndar
virtual ~CDlgMain();
// Datos del cuadro de di�logo
enum { IDD = IDD_DLGMAIN };
CCashMApp* m_app;
protected:
HICON m_hIcon;
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void DoDataExchange(CDataExchange* pDX); // Compatibilidad con DDX/DDV
CImageList m_ImageList;
void CreateImageList();
DECLARE_MESSAGE_MAP()
BOOL OnInitDialog();
CDialog *Dialogs[CDIAG];
void OnSize(UINT nType, int cx, int cy);
CTrayNot* m_pTray;
BOOL m_bHidden;
int PosBefore;
afx_msg LONG OnTrayNotify ( WPARAM wParam, LPARAM lParam ) ;
afx_msg void OnTrayRestore();
afx_msg void OnHideapp();
afx_msg void OnHide();
afx_msg void OnUnHide();
afx_msg void OnDestroy();
void OnSysCommand(UINT nID, LPARAM lParam);
BOOL visible;
void OnWindowPosChanging(WINDOWPOS FAR* lpwndpos);
public:
CListBoxST LstOptions;
afx_msg void OnLbnSelchangeListId();
};
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System developer from Argentina.
Programmed in VB 5,6,.NET, C#, Java, PL-SQL, Transac-SQL, C, C++ and even some "calculator" language.
Love to build small, useful applications.
Usually building big and complicated apps based on solid, reliable components.
Hobbies: reading, photography, chess, paddle, running.