Click here to Skip to main content
15,879,326 members
Articles / Programming Languages / C++

Push Framework - A C++ toolkit for high performance server development

Rate me:
Please Sign up or sign in to vote.
4.96/5 (86 votes)
23 May 2012Apache15 min read 259.6K   26.9K   316  
Write asynchronous, multithreaded servers in a few lines of code. Monitor realtime activity with a deploy-only dashboard.
#if !defined(AFX_MYTABCTRL_H__F3E8650F_019C_479F_9E0F_60FE1181F49F__INCLUDED_)
#define AFX_MYTABCTRL_H__F3E8650F_019C_479F_9E0F_60FE1181F49F__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyTabCtrl.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CMyTabCtrl window

class CMyTabCtrl : public CTabCtrl
{
// Construction
public:
	CMyTabCtrl();
	CDialog *m_tabPages[3];
	int m_tabCurrent;
	int m_nNumberOfPages;

// Attributes
public:

// Operations
public:
	void Init();
	void SetRectangle();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMyTabCtrl)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMyTabCtrl();

	// Generated message map functions
protected:
	//{{AFX_MSG(CMyTabCtrl)
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MYTABCTRL_H__F3E8650F_019C_479F_9E0F_60FE1181F49F__INCLUDED_)

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Apache License, Version 2.0


Written By
Technical Lead
Tunisia Tunisia
Services:
http://www.pushframework.com/?page_id=890

Comments and Discussions