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Push Framework - A C++ toolkit for high performance server development

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23 May 2012Apache15 min read 259.7K   26.9K   316  
Write asynchronous, multithreaded servers in a few lines of code. Monitor realtime activity with a deploy-only dashboard.
#ifndef IncomingXMLPacket__INCLUDED
#define IncomingXMLPacket__INCLUDED


#pragma once
#include "Symbols.h"
#include "xmlParser.h"

class XMLPROTOCOL_API IncomingXMLPacket : public PushFramework::IncomingPacket
{
public:
	IncomingXMLPacket();
	virtual ~IncomingXMLPacket(void);

	virtual bool Decode(char* pBuffer, unsigned int uBufferSize);
	const char* getArgumentAsText(char* argName, bool& updateSuccess);
	int getArgumentAsInt(char* argName, bool& updateSuccess);
	bool getArgumentAsBool(char* argName, bool& updateSuccess);
	virtual bool FragmentXML() = 0;
	virtual void* CreateInstance() = 0;
	XMLNode getInputXML();
private:
	char* pString;
	unsigned int uBufferSize;
	//
	XMLNode xRoot;
};
#endif // IncomingXMLPacket__INCLUDED

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License

This article, along with any associated source code and files, is licensed under The Apache License, Version 2.0


Written By
Technical Lead
Tunisia Tunisia
Services:
http://www.pushframework.com/?page_id=890

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