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#if !defined(AFX_EDITDLG_H__EE03A544_57BC_47A5_9368_753A107949C1__INCLUDED_)
#define AFX_EDITDLG_H__EE03A544_57BC_47A5_9368_753A107949C1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// EditDlg.h : header file
//
#include "..\..\Common\UIClasses\SkinnedEdit.h"
#define ID_EDIT 6800
/////////////////////////////////////////////////////////////////////////////
// CEditDlg dialog
class CEditDlg : public CDialog
{
// Construction
public:
void SetEditControlType(UINT nType);
CEditDlg(CWnd* pParent = NULL); // standard constructor
void SetEditControlProperties(CSkinnedEdit& SkinnedEditControl);
// Dialog Data
//{{AFX_DATA(CEditDlg)
enum { IDD = IDD_EDIT_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEditDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CString m_csEditText;
CSkinnedEdit m_Edit;
// Generated message map functions
//{{AFX_MSG(CEditDlg)
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnPaint();
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EDITDLG_H__EE03A544_57BC_47A5_9368_753A107949C1__INCLUDED_)
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