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<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#000000"
android:padding="0dip"
android:focusable="true"
android:focusableInTouchMode="true"
android:clickable="true">
<ImageView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:scaleType="fitXY"
android:gravity="center"
android:src="@drawable/custom_menu_header"/>
<TableLayout
android:layout_width="fill_parent"
android:id="@+id/custom_menu_table"
android:layout_height="wrap_content"
android:stretchColumns="*"
android:focusable="true"
android:focusableInTouchMode="true">
</TableLayout>
</LinearLayout>
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I began coding at the ripe old age of eleven (yep, I've always been a nerd). Back then every 8-bit computer on the market had its own flavor of BASIC burned into the EPROM and I was adept at most of them. Somewhere in my bedroom there was an actual bed, but you'd be hard pressed to find it surrounded as it was. My collection included a C64, VIC20, TRS80, APPLE II+, TI-99/4A, and even one of those silver Timex Sinclair "computers" with the chicklet keys.
Eventually I taught myself 6502 assembler, and later Pascal and C. While I spent the majority of my professional career doing a mixture of C++, C#, and dabbling in ARM Assembler, for the last year I've been focusing on JAVA and the Android Platform. While I am a Windows guy at heart lately I'm finding some love for UBUNTU as well.
When I am not at the computer I am hanging out with my 12 year old son. He just finished coding a javascript implementation of Conway's Game of Life. Oh yeah, I guess that means we were in front of the computer. Go figure!